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Special Moves - Handle with care
Street Fighter II

Special Moves - Handle with care

Learn how to unleash devastating Special Moves in Street Fighter II! Master the Super Fireball, Stunning Fireball, Dragon Punch, and Super-spin Kick with easy-to-follow guides.

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Learn how to unleash devastating Special Moves in Street Fighter II! Master the Super Fireball, Stunning Fireball, Dragon Punch, and Super-spin Kick with easy-to-follow guides.

Alright, let's talk about Special Moves in Street Fighter II. These are your bread and butter for really putting the pressure on your opponent and scoring some serious damage. They might seem a little tricky at first, but once you get the hang of the inputs, you'll be pulling them off like a pro. We'll go over the most iconic ones here, so pay attention!

Super Fireball

This one's legendary, and honestly, a bit of a pain to face. It's super effective and pretty easy to pull off once you know the sequence. The button you use for the punch determines how fast the fireball travels.

  • SNES Default: v - v + < + Y
  • GENS Default: v - v + < + X

Stunning Fireball

Think of this as the Super Fireball's cooler cousin. It's red, and the best part? It stuns your opponent, giving you a golden opportunity to land a ton of hits and rack up damage. The input is a bit more involved, but totally worth it. Like the regular fireball, the punch button you choose affects its speed.

  • SNES Default: < - v + < - v - v + > - > + Y
  • GENS Default: < - v + < - v - v + > - > + X

Dragon Punch

This move is Ryu's signature, and it's brutal because it has no wind-up. The second you start the motion, you're already flying upwards, and nothing can stop you. It's incredibly powerful and can end a round quickly. However, be warned: if your opponent blocks it, you'll be left wide open when you land, making you an easy target for a throw or a combo. Use it wisely, especially against friends!

  • SNES Default: > - v - v + < + Y
  • GENS Default: > - v - v + < + X

Super-spin Kick

This move is Chun-Li's specialty and it's a real damage dealer, even if your opponent is blocking. It's a swift, multi-hitting kick that chips away at their health. The distance and speed change depending on which kick button you press.

  • SNES Default: v - < + v - < + B
  • GENS Default: v - < + v - < + A

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