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Normal Moves (6)
Street Fighter II

Normal Moves (6)

Learn the ins and outs of Normal Moves in Street Fighter II. Master the Falling Sumo Chop, Butt Stomp, Belly Flop, and Mid-Air Kick to dominate your opponents.

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Learn the ins and outs of Normal Moves in Street Fighter II. Master the Falling Sumo Chop, Butt Stomp, Belly Flop, and Mid-Air Kick to dominate your opponents.

Alright, let's break down some of the basic moves you've got in Street Fighter II. These are your bread-and-butter attacks, the ones you'll be using constantly. Don't underestimate them – knowing when and how to use these can make a huge difference!

Punch Attacks

  • Falling Sumo Chop: This is a heavy-hitting downward chop. It doesn't matter if you're moving or standing still when you press the heavy punch button; the move itself stays the same. On SNES, you'll use L or L + > or < + L. For Genesis, it's Z or Z + > or < + Z. This is great for catching opponents above you or when you're jumping in for an attack.

Kick Attacks

  • Butt Stomp: This move is all about timing and position. You need to be in the air, hold Down on the D-pad, and then press the light kick button. It only works if you're flipping forward or backward during your jump, not if you just jump straight up. It's most effective when you're right on top of your opponent. For SNES, that's v + B (Mid-Air). On Genesis, it's v + A (Mid-Air).
  • Belly Flop: Similar to the Butt Stomp, you'll hold Down and press the medium kick button while in mid-air. Again, this only works during a forward or backward flip, not a neutral jump. It's best used when you're close to the opponent. On SNES, this is v + A (Mid-Air). Genesis players will use v + B (Mid-Air).
  • Mid-Air Kick: This is your standard jump-in kick. The only thing that changes is its strength, which depends on which kick button you press (light, medium, or heavy). On SNES, you can use B, A, or R. Genesis players have A, B, or C. This is a fundamental move for controlling the air and starting your offense.

Mastering these normal moves is your first step to getting good at Street Fighter II. Practice them, get a feel for their range and timing, and you'll be well on your way!

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