Complete Prowling the Grounds (3) in Sly Cooper: Thieves in Time. Learn how to reach the tower using the crow's nest and wheel.
Walkthrough
- 1Locate the tower in the center of the area. You cannot reach the holographic marker on top by jumping.
- 2Use your Bino-cu-com (a tool for looking around) to spot a wire extending from the tower.
- 3Trace the wire back to its source: a crow's nest.
- 4Below the crow's nest is a wheel. Approach it, and Bentley will instruct you to spin it.
- 5Stand on the wheel and begin walking. When it gains some speed, try running on it.
- 6The crow's nest will lower to the deck. Hop onto it.
- 7As soon as you stop running on the wheel, the crow's nest will start rising again.
- 8When the crow's nest reaches the top, grab the rings and swing across to the tower.
- 9Edge around the tower in a clockwise direction, using the blue auras (visual guides), to enter the level.
Enemies:
- H.P. Squidcraft
Tips
- The difficulty for this section is exceptionally easy.
- There are 0 clues to find in this area.
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