Master the Master Thief Sprint in Sly Cooper: Thieves in Time. Follow this walkthrough to beat the 1:30 time limit and avoid alarms.
Walkthrough
- 1Scurry up the initial pipe and jump to hit the second spire.
- 2Repeat this with the next pair of lights, ignoring Cletus to reach his mattress.
- 3At the top, climb the pipe, swing over the gap, and again ignore Cletus.
- 4Quickly deal with Lou as he comes through the fence.
- 5Hop up the rocks from the side (the front can cause Sly to fall) and onto the crane.
- 6Run through the lasers, dodge Paulie Shackles' sweeping attack, and hop up the steps to the mattress.
- 7Bounce up and cross the spires, then defeat Inkspot Jackson.
- 8Jump off.
- 9Dodge both Cletuses as you dash for the pounders and roll through them.
- 10As you emerge, dodge everything and hit all the Lous.
- 11Make it through the second set of pounders, hit Paulie Shackles, and creep through the train cars.
- 12Warning: Do not trigger the alarm systems, as any time taken will cause you to fail.
- 13Swing across the water, roll past Inkspot Jackson, and hit the exit with seconds to spare.
Tips
- Focus on reaching the objectives quickly; do not engage unnecessary enemies.
- Use the environment to your advantage, such as the pipes and spires, for quick traversal.
- Be mindful of enemy attack patterns, like Paulie Shackles' sweeping attack, to dodge effectively.
- Prioritize avoiding alarms at all costs to maintain your time limit.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content