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Duel by the Dragon
Sly Cooper: Thieves in Time

Duel by the Dragon

Walkthrough for the Duel by the Dragon level in Sly Cooper: Thieves in Time. Find all 40 clues, defeat enemies, and grab the key.

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Walkthrough for the Duel by the Dragon level in Sly Cooper: Thieves in Time. Find all 40 clues, defeat enemies, and grab the key.

Walkthrough
  1. 1
    As soon as you enter the level, grab the two clues (#1,2) to your right.
  2. 2
    Hop onto the lift, and hit the rockets to go up.
  3. 3
    At the top, watch out for Kung Pao. Use the elevator beside him, and the one at the top.
  4. 4
    As soon as you reach the roof, Carmelita will make her appearance. Grab the ring nearby and zip down the cable.
  5. 5
    As soon as you reach the bottom, Carmelita will open fire.
  6. 6
    Grab the clues (#3,4,5) at the bottom, and run forward.
  7. 7
    Behind a few icicles, you can find three more clues (#6,7,8). Grab them, then backtrack.
  8. 8
    Hop onto the trees and use them to reach the next level.
  9. 9
    Dodge Carmelita's fire as you wait for the spire to stop shooting sparks, then hop on.
  10. 10
    There are three clues (#9,10,11) on the other side.
  11. 11
    Use the giant, fallen icicles in front of you to reach a snowy ledge holding three clues (#12,13,14) and a rocket.
  12. 12
    Set off the rocket, then hop back down the icicles.
  13. 13
    Hit the safe at the bottom for two clues (#15,16).
  14. 14
    Beneath the fallen bridge, there are two more clues (#17,18).
  15. 15
    Collect them before you run to the ledge just before the icicle steps.
  16. 16
    Grab the ring dangling to the right of said steps, and swing onto a wooden ledge.
  17. 17
    From there, drop onto the bridge, set off the rocket in front of you, and cross over to the checkpoint.
  18. 18
    Kung Pao is waiting for you beyond this. Get past him, and use the trees behind him to hop down to another ledge.
  19. 19
    This one holds yet another set of three clues (#19,20,21).
  20. 20
    Make your way down to the relative safety of the platform below.
  21. 21
    There are three clues (#22,23,24) on the right side of it. Grab them, then climb the pole on the left side.
  22. 22
    Set off the rockets at the top, and use the ring to swing over to another rocket.
  23. 23
    Hit it as you fall, and cross the bridges you just created.
  24. 24
    On the other side of the bridges, you'll find yourself in an area protected from Carmelita's blasts.
  25. 25
    There are two clues (#25,26) off to the left, as well as a safe containing two more (#27,28).
  26. 26
    With these in hand, head up the wooden ramp to find a total of three clues (#29,30,31).
  27. 27
    As you step onto this ramp, Carmelita will reappear. Edge past the windows and head for the next section.
  28. 28
    Here, you will have to stand beside the windows while she blasts them away before you can cross in front of them.
  29. 29
    When you emerge on the other side, hit the safe nearby for two clues (#32,33).
  30. 30
    There are three more (#34,35,36) in a puddle nearby.
  31. 31
    Grab them, crack open the safe behind the nearby elevator for two more (#37,38), and ride this elevator up to the next section.
  32. 32
    Run across the rooftops. Carmelita will be blasting them away behind you.
  33. 33
    When you reach the end, hit General Tso, and turn.
  34. 34
    Hop across the light and the top of the pillar to find yourself at another checkpoint.
  35. 35
    Use the tree as a step to a platform with two clues (#39,40) and two rockets.
  36. 36
    Grab the clues and set off the rockets.
  37. 37
    Cross the new set of icicles quickly, as Carmelita will try to shoot them out from under you.
  38. 38
    On the other side, try to crack open the vault. Bentley will find himself unable to crack the code. You'll have to come back later.
  39. 39
    Set off the rockets nearby, and climb up to the top.
  40. 40
    Hit every rocket to send Carmelita away, and grab the key.
Tips
  • Collect all 40 clues scattered throughout the level.
  • Dodge Carmelita's gunfire whenever she appears.
  • Use the environment, such as lifts, rockets, and zip lines, to navigate the level.
  • Be quick when crossing the icicles after setting off rockets, as Carmelita may shoot them out from under you.
  • The vault in this level cannot be cracked during this mission and requires a return trip.

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