Complete Half-Life Part 43 walkthrough. Learn how to defeat the grunt throwing a marine through a wall and find the shotgun.
Walkthrough
- 1Jump onto the railing and then over the large walkway gap. Turn left to find a first aid station, then proceed until a grunt throws a marine through a wall.
- 2Sneak-shoot the grunt through the wall hole with hornets, switching to the crossbow or gauss gun if it enters your line of sight.
- 3Stand in the doorway to the right of the wall hole and look left to see a large floor hole. Shoot hornets into the hole until they stop swerving downward, targeting the two marines below.
- 4Go to the large wall hole past the floor hole and look down to see a marine fighting an alien grunt. Immediately fire hornets at the grunt to eliminate it quickly.
- 5Use altfire hornets to kill the marine visible on a rooftop further past the grunt.
- 6Look up and fire hornets at the ceiling directly above you to hit a grunt before it moves.
- 7Go to the edge of the large floor hole and destroy the biggest wooden crate with altfire hornets.
- 8Crouch-drop onto the nearest small crate, then bash all three crates to find a health pack.
- 9Find the large ramp leading to two short sandbag walls. Before ascending, go down the narrow alley to its left with your shotgun ready to confront a vortigaunt hiding around the corner.
- 10After defeating the vortigaunt, go up the large ramp and turn around to see a high-up alien grunt. Shoot it with hornets. If it's not visible, move past the ramp's top and jump to get its attention.
- 11Go back down the ramp and turn right. Pass an alien whoosh-thing on the ground and proceed to a small security booth. Pick up a shotgun from a shelf.
- 12Return to the whoosh-thing and use it to get onto the nearby rooftop, aiming for the large square vent to avoid damage.
- 13Bash and drop through a grating near the vent. Crouch-hop out of the water into a large metal pipe.
- 14Equip the crossbow, quicksave, and enter zoom mode. Move down the pipe, aiming slightly right of the center of the round hatch door ahead. When a marine opens the door, shoot him in the head for a one-shot kill. If you miss, quickrestore and try again. (You may need two darts.)
- 15Immediately after the marine is dead, move backward and crouch at the bottom of the water as the bomb in the pipe explodes overhead.
- 16Once the flames disperse, crouch-hop back into the pipe and proceed to its other end. Push open the hatch door and drop into the room beyond.
- 17Go around the corner into another room, then retreat until the sounds of marines fighting headcrabs cease.
- 18Equip the hornet gun and slowly enter the room, sneak-shooting survivors with hornets. If marines are still alive, switch to the assault rifle to finish them.
- 19When you reach a ladder going down, use it and check the alcove near the first aid station for any hidden enemies.
- 20From the walkway near the top of the ladder, jump onto the railing and then onto the pipe leading to a large hatch door. Use the wheel to open it, which may cause you to fall. Climb back up and jump to the pipe again.
- 21Crouch-walk through the open hatch door, ascend a short ladder, and follow the large pipe to its end.
- 22As you near the end, equip the .357 and carefully move to shoot the marine at the bottom of the stairs to the right. If he spots you, shoot him down quickly. If he runs past, finish him before he reaches the stairs and kills an essential security guard.
- 23Go to the bottom of the stairs to find a room with a locked door and a marine hiding behind shelves. Sneak-shoot him if necessary, and use the first aid station nearby.
- 24Go to the top of the stairs to find the security guard. After he holsters his weapon, have him follow you to the locked door.
- 25Once the security guard unlocks the door, leave him and proceed down the winding hallway.
- 26You will emerge behind the short sandbag walls near the large ramp. Engage the two new vorts at the bottom of the ramp with the hornet gun.
- 27Move next to the second sandbag wall and shoot hornets over it to hit the vorts, causing them to run around. Duck if they see you.
Tips
- The rooftop marine is your first target; consider using the crossbow on him.
- It's impossible to land on the vent; aim for it to avoid taking health damage.
- Hit the "Use item" key to open the hatch door.
- If you've already killed the marine, he won't attack you when you enter the room beyond the hatch.
- If marines are alive in the room with the headcrabs, you might want to switch to the assault rifle to finish them off.
- Falling from the pipe when opening the hatch door is harmless; you can climb back up.
- If the marine at the bottom of the stairs sees you, shoot him down quickly.
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