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| CHAPTER 2 \ (4)
Gears of War 3

| CHAPTER 2 \ (4)

Follow our detailed walkthrough for Chapter 1: Anchored in Gears of War 3, including collectible locations, enemy strategies, and key objectives to progress through the game.

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Follow our detailed walkthrough for Chapter 1: Anchored in Gears of War 3, including collectible locations, enemy strategies, and key objectives to progress through the game.

Walkthrough
  1. 1
    Wake up and find the first collectible on the desk behind you.
  2. 2
    Head into the hallway and follow the lady into the room on the left.
  3. 3
    Hug the left wall and find the second collectible on a dinner tray just after the cots.
  4. 4
    Return to the hall and enter the next door on the right, then the next door which is also open.
  5. 5
    Take the third collectible from the table in front of Jack.
  6. 6
    Return to the hallway, go up the stairs, and around the table to the next flight of stairs.
  7. 7
    Take a couple of rights and talk to Anya.
  8. 8
    Follow the objective marker to witness Nash being attacked.
  9. 9
    Clear the polyps attacking Nash.
  10. 10
    Turn right and go up the stairs.
  11. 11
    At the top of the stairs, you'll encounter the Drudge. Shoot its glowing belly.
  12. 12
    Head left, shoot the Drudge by the edge, and go up the stairs to your right to activate the dock lift.
  13. 13
    After the cutscene with Prescott, proceed through the gardens.
  14. 14
    Cross the deck, taking cover and aiming for glowing parts when dealing with Lambent enemies.
  15. 15
    After clearing the Lambent with the help of a Raven, go to the back left corner of the deck.
  16. 16
    Look up at the catwalk above to see a dead Gear. Shoot the body to make it drop its tags.
  17. 17
    Head for the stairs up to the catwalk on the right.
  18. 18
    Go through the door at the end of the catwalk and watch the cutscene.
  19. 19
    Turn around and go back the way you came.
  20. 20
    Before going down the stairs, use your vantage point to clear the area of Lambent.
  21. 21
    Once back on the deck, head towards the lifts, clearing enemies as you go.
  22. 22
    A COG will raise the lift for you. Use it to cross to the other side of the deck.
  23. 23
    Cross over and return to where you first met the Drudge.
  24. 24
    Go back down the stairs to where Nash was attacked.
  25. 25
    Pick up the extinguisher and put out the fire, aiming slightly higher than you think necessary.
  26. 26
    As you move through the next hall, engage and defeat the Lambent enemies.
  27. 27
    At the end of the hall, turn right to save Prescott.
Tips
  • The Drudge can mutate, so be prepared for changes in its behavior.
  • When fighting Lambent enemies, use cover and aim for their glowing weak spots.
  • The extinguisher can be finicky; adjust your aim if it doesn't work on the first try.

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