Learn how to defeat Aion and Kishuna in Fire Emblem Heroes' Chapter Nineteen Gaiden. Get tips on strategy, items, and unlocking bonus content.
Alright, let's tackle Chapter Nineteen Gaiden, also known as 'Imprisoner of Magic.' This one's got a bit of a twist with Kishuna's magic-nullifying barrier, so we need to be smart about how we approach it. Remember, Kishuna nullifies all magic within his range, so keep your mages clear unless you're ready to deal with him directly.
Boss Data:
- Aion (Sage L4): HP 32, MAG 12, SKL 9, SPD 12, DEF 6, RES 16, LUC 9. Wields Bolting and Thunder.
- Kishuna (Magic Seal L1): HP 50, MAG 0, SKL 0, SPD 24, DEF 13, RES 0, LUC 0. His key ability is the Magic Seal, which nullifies all magic in range.
Items:
- Goddess Icon: Visit the southern ruins.
- Silver Card: Steal from Aion. This card halves item costs, which is a huge help for your funds!
Strategy:
This chapter plays out differently depending on whether you're in Hector Mode. The big draw here is that if you manage to defeat Kishuna in the single turn he's available, you unlock another side quest! It's definitely worth aiming for.
Recommended Units & Approach:
- Marcus: Seriously consider bringing Marcus with a Silver Lance. He's a physical powerhouse and can deal significant damage to Kishuna, especially during that critical turn.
- Pegasus Knights (Florina/Fiora): Florina or Fiora can head to the village. Fiora has better Resistance if you need to tank any magical hits, though Kishuna's barrier makes this less of an issue for your mages.
- Mages: Your magic users should head west to deal with the mages and slower knights. Keep them away from Kishuna's range until you're ready to commit.
- Physical Units: Send your physical attackers down the eastern route.
- Archer & Oswin: Keep your archer and Oswin positioned behind the main group. They'll be crucial for taking care of Merlinus when those annoying pegasus enemies show up.
General Progression:
Work your way across the map with everyone, making sure to give experience to units who need it. This helps boost your overall rank and makes the chapter easier in the long run. When you reach Aion, focus on taking out the knights first with units like Hector, and then deal with the snipers using whoever needs the EXP the most.
Dealing with Aion and Kishuna:
- Steal the Silver Card: Before you defeat Aion, make sure to steal the Silver Card from him. This item is incredibly useful for reducing costs on future purchases.
- Defeat Aion: Weaken Aion with a strong unit like Marcus and then finish him off with someone who needs the experience.
- The Kishuna Challenge: Here's the crucial part for the side quest. You have ONE turn after Aion is defeated to take down Kishuna. Marcus with his Silver Lance is excellent for this, as are the Lords with their unique weapons. You need to deal enough damage to defeat him within that single turn.
- Seize the Gate: Once Kishuna is dealt with (or if you decide not to pursue the side quest), seize the gate to complete the chapter.
Important Notes on Kishuna:
- Kishuna leaves the map the turn *after* Aion dies.
- He also leaves if you attack him. This means you have a very limited window to defeat him for the side quest. Choose your attacks very carefully!
Pre-Chapter Requirements:
- Only attempt to kill Kishuna if you've raised Nils to level 7 or higher in Lyn Mode (Normal/Hard).
- The objective for Chapter 19H is to defeat Uhai in 15 or fewer turns.
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