You've reached the final level of Doom II! Get ready for a brutal fight against Barons of Hell and Spider Masterminds. Here's how to survive and win.
Alright, you've made it to the absolute final level of Doom II, 'Redemption Denied'! Honestly, these last few levels have been a slog, but we're almost there. You're gonna start off in a small room packed with goodies. Grab all the weapons and ammo you can find, then it's time to step through the teleporter.
You'll pop out into a massive arena filled with a whole mess of Barons of Hell. These guys are tough, so here are some pointers to help you clear them out:
- Keep an eye out for scattered Boxes of Rockets and Shells. If you're running low, grab 'em!
- Don't be afraid to use everything you've got. Strafe like crazy to dodge those Baron projectiles.
- See those pillars rising and dropping? Use them for cover and to reach the Soulspheres scattered around.
- When the Barons bunch up, that's your cue to unleash the BFG. You'll get way more bang for your buck (or cells, in this case) that way.
- Try to stick to the outer edges of the room. It gives you more space to maneuver and dodge incoming fire.
Once you've dealt with all the Barons, two walls will drop, revealing a couple of Spider Masterminds. These are the big bosses! Here's the cool part: you can actually get them to fight each other, which saves you a ton of ammo. If you've got enough Cells stocked up, you can also walk right up to them and blast 'em with two direct BFG shots each. If they're not quite dead, finish them off with whatever you've got left.
After both Masterminds are down, a new opening will appear in the southwest corner of the room. Head through there, and you'll find the exit teleporter. Step on it, and congratulations – you've officially beaten Doom II! And believe me, I'm glad this walkthrough is done too!
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