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Max creatures:     20 (5)
Core Keeper

Max creatures: 20 (5)

Core Keeper creature pool details: Max 20 creatures (5). See which rooms and spells attract Fly, Beetle, Spider, Warlock, Dragon, Orc, Bile Demon, Dark Mistress, Vampire, and Tentacle.

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Core Keeper creature pool details: Max 20 creatures (5). See which rooms and spells attract Fly, Beetle, Spider, Warlock, Dragon, Orc, Bile Demon, Dark Mistress, Vampire, and Tentacle.

Creature Pool:

  • Fly: Attracted by Treasure room, Possess spell.
  • Beetle: Attracted by Lair, Create Imp spell.
  • Spider: Attracted by Hatchery, Speed spell.
  • Warlock: Attracted by Training Room, Cave-in trap.
  • Dragon: Attracted by Library, Word of Power spell.
  • Orc: Attracted by Bridge (available after claimed), Call-to-Arms spell.
  • Bile Demon: Attracted by Guard post, Lightning spell.
  • Dark Mistress: Attracted by Workshop, Invisibility spell.
  • Vampire: Attracted by Barracks, Protect spell.
  • Tentacle: Attracted by Torture room, Lightning spell.
  • Hell hounds: Available from the creature pool but cannot be attracted due to the absence of a specific room on the map.

Additional Rooms for Attraction:

  • Prison/Bridge (available after claimed)
  • Temple
  • Graveyard
  • Bridge (1)
  • Torture room
  • Temple
  • Graveyard
  • Specific Room (2)

Additional Spells for Attraction:

  • Possess
  • Create Imp
  • Speed
  • Cave-in
  • Word of Power
  • Call-to-Arms
  • Lightning
  • Invisibility
  • Protect

Additional Traps/Doors for Attraction:

  • Alarm
  • Poisonous gas
  • Lightning
  • Boulder
  • Cave-in
  • Word of Power
  • Steel door
  • Magic door
Tips
  • The Prison/Bridge room is only available after it has been claimed.
  • Hell hounds cannot be attracted to your base because the necessary room is not present on the map.

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