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Rogue Tier 6
Titan Quest 2

Rogue Tier 6

Explore the Rogue Tier 6 skills in Titan Quest 2, detailing Mortal Wounds, Flurry of Knives, and Improved Firing Mechanism with their stats, energy costs, and damage bonuses.

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Explore the Rogue Tier 6 skills in Titan Quest 2, detailing Mortal Wounds, Flurry of Knives, and Improved Firing Mechanism with their stats, energy costs, and damage bonuses.

This guide details the Rogue Tier 6 skills in Titan Quest 2, focusing on Mortal Wounds, Flurry of Knives, and Improved Firing Mechanism.

Mortal Wounds (8 levels)

Type: Active

Effect: Modifies lethal strike, magnifying bleeding and poison damage, and adds 3 seconds of stun. It has an energy cost of 15.

This skill is crucial for making Lethal Strike a primary attack and a viable option over other skills for melee characters. It is considered a must-have for the Lethal Strike skill tree.

LevelBleed damagePoison damage
160%60%
295%95%
3130%130%
4165%165%
5200%200%
6235%235%
7270%270%
8305%305%

Flurry of Knives (6 levels)

Type: Active

Effect: Modifies Throwing Knife by adding multiple blades at once.

If you are using the Throwing Knife skill, investing points here is recommended. However, this skill can be difficult to control.

LevelEnergy costProjectilesPierce damage bonus %
15151
26260
36269
47378
57387
68496

Improved Firing Mechanism (8 levels)

Type: Active

Effect: Modifies Lay Trap, causing traps to fire more rapidly and deal more damage.

If you prefer using traps over poison bombs and rely on kiting enemies, maxing this skill is highly recommended.

LevelProjectilesChance pass thru %Pierce damageTrap Health
131015%30%
241520%35%
342025%40%
452530%45%
553035%50%
663540%55%
764045%60%
864550%65%

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