Explore Titan Quest 2's Nature mastery, detailing Briar Ward, Survival Instinct, and Fatigue skills. Learn their effects, costs, and optimal usage for your character build.
This section covers the Nature mastery skills in Titan Quest 2: Briar Ward, Survival Instinct, and Fatigue. These skills offer defensive and offensive capabilities, primarily supporting pets and controlling enemy groups.
Briar Ward (15 levels)
Description: Creates a protective circle that enemies cannot enter. Lasts for 30 seconds.
Notes: Generally skippable unless you are playing a summoner build that relies on staying back. It also deals a small amount of damage. The recharge time is quite long.
| Level | Energy Cost | Briar Health | Briar pierce retail |
|---|---|---|---|
| 1 | 112 | 64 | 1-3 |
| 2 | 116 | 88 | 1-3 |
| 3 | 120 | 112 | 1-3 |
| 4 | 124 | 136 | 2-5 |
| 5 | 128 | 160 | 2-5 |
| 6 | 132 | 184 | 2-5 |
| 7 | 136 | 208 | 2-5 |
| 8 | 140 | 232 | 3-7 |
| 9 | 144 | 256 | 3-7 |
| 10 | 148 | 280 | 3-7 |
| 11 | 152 | 304 | 3-7 |
| 12 | 156 | 328 | 4-9 |
| 13 | 160 | 352 | 4-9 |
| 14 | 164 | 376 | 4-9 |
| 15 | 168 | 400 | 4-9 |
Survival Instinct (15 levels)
Description: Modifies Call of the Wild. Wolves may rally when their health is low. Activates when health goes below 33% and lasts for 6 seconds.
Notes: This skill aims to keep your wolves alive, but its effectiveness is limited at higher difficulties due to insufficient health regeneration to compensate for damage absorption. Combining it with Heart of Oak and using Regrowth can significantly improve wolf survivability.
| Level | Damage absorb | Damage bonus |
|---|---|---|
| 1 | 15% | 15% |
| 2 | 20% | 20% |
| 3 | 24% | 25% |
| 4 | 30% | 30% |
| 5 | 38% | 35% |
| 6 | 42% | 40% |
| 7 | 47% | 45% |
| 8 | 51% | 50% |
| 9 | 54% | 55% |
| 10 | 60% | 60% |
| 11 | 63% | 65% |
| 12 | 67% | 70% |
| 13 | 70% | 75% |
| 14 | 74% | 80% |
| 15 | 80% | 85% |
Fatigue (8 levels)
Description: Modifies Plague. Saps strength and speed from afflicted enemies. Affects enemies. Reduces damage for 3 seconds, and has a 5% chance to reduce enemy health.
Notes: While Plague itself is often considered weak, this enhancement significantly improves it. Maxing out Fatigue is recommended to allow your pets to more easily take down enemy groups.
| Level | Less dam | Reduce health % | Reduced dam % | -speed % |
|---|---|---|---|---|
| 1 | 3 | 50 | 15 | 15 |
| 2 | 3-5 | 52 | 18 | 18 |
| 3 | 3-6 | 55 | 20 | 20 |
| 4 | 3-8 | 57 | 23 | 23 |
| 5 | 3-9 | 61 | 28 | 25 |
| 6 | 3-11 | 64 | 31 | 28 |
| 7 | 3-12 | 66 | 34 | 30 |
| 8 | 3-15 | 69 | 36 | 33 |
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