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Nature Tier 2
Titan Quest 2

Nature Tier 2

Explore Titan Quest 2 Nature Tier 2 skills like Heart of Oak (up to 96% health bonus) and Maul. Learn about their costs and effects.

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Explore Titan Quest 2 Nature Tier 2 skills like Heart of Oak (up to 96% health bonus) and Maul. Learn about their costs and effects.

Heart of Oak

This active skill (12 levels) bolsters your health and speed, affecting allies within 18 meters and increasing their speed by 10%. It requires 100 energy reserve and costs 1 energy per second. At its max level (12), it almost doubles your health.

  • Level 1: 8% Health bonus
  • Level 2: 16% Health bonus
  • Level 3: 24% Health bonus
  • Level 4: 32% Health bonus
  • Level 5: 40% Health bonus
  • Level 6: 48% Health bonus
  • Level 7: 56% Health bonus
  • Level 8: 64% Health bonus
  • Level 9: 72% Health bonus
  • Level 10: 80% Health bonus
  • Level 11: 88% Health bonus
  • Level 12: 96% Health bonus

Accelerate Growth

This active skill (8 levels) allows you to cast regrowth more often. It is particularly useful for boosting health quickly against bosses on harder difficulties, but less so for general mob encounters.

  • Level 1: -18% cast recharge time
  • Level 2: -26% cast recharge time
  • Level 3: -34% cast recharge time
  • Level 4: -42% cast recharge time
  • Level 5: -50% cast recharge time
  • Level 6: -58% cast recharge time
  • Level 7: -66% cast recharge time
  • Level 8: -75% cast recharge time

Maul

This active skill (10 levels) modifies Call of the Wild, allowing your wolves to use a special attack that causes bleeding damage over 3 seconds. It costs 24 energy. While it adds damage to your wolves, skill points might be better invested elsewhere unless you utilize wolves effectively.

  • Level 1: 9 Bleed damage, 3 Pierce damage, 6% reduce enemy health
  • Level 2: 13 Bleed damage, 5 Pierce damage, 6% reduce enemy health
  • Level 3: 17 Bleed damage, 7 Pierce damage, 8% reduce enemy health
  • Level 4: 22 Bleed damage, 9 Pierce damage, 8% reduce enemy health
  • Level 5: 25 Bleed damage, 10 Pierce damage, 8% reduce enemy health
  • Level 6: 29 Bleed damage, 12 Pierce damage, 10% reduce enemy health
  • Level 7: 33 Bleed damage, 14 Pierce damage, 10% reduce enemy health
  • Level 8: 38 Bleed damage, 16 Pierce damage, 10% reduce enemy health
  • Level 9: 41 Bleed damage, 17 Pierce damage, 12% reduce enemy health
  • Level 10: 45 Bleed damage, 19 Pierce damage, 12% reduce enemy health

Plague

This active skill (8 levels) casts a poisonous disease that spreads amongst enemies. While not strong on its own, its enhancements make it a consideration, especially if you have pets fighting alongside you. Investing one point is recommended to unlock further enhancements.

  • Level 1: 64 Energy cost, 3 Duration, 3-8% Reduce enemy health
  • Level 2: 66 Energy cost, 3.4 Duration, 4-9% Reduce enemy health
  • Level 3: 67 Energy cost, 4 Duration, 5-10% Reduce enemy health
  • Level 4: 69 Energy cost, 4.3 Duration, 6-11% Reduce enemy health
  • Level 5: 70 Energy cost, 4.7 Duration, 7-12% Reduce enemy health
  • Level 6: 72 Energy cost, 5.3 Duration, 8-13% Reduce enemy health
  • Level 7: 73 Energy cost, 5.6 Duration, 9-14% Reduce enemy health
  • Level 8: 75 Energy cost, 6 Duration, 10-15% Reduce enemy health
Tips
  • Max out Heart of Oak slowly and keep it active constantly, ensuring you have enough energy.
  • Accelerate Growth is crucial for quickly boosting health against bosses in harder difficulties.
  • Consider investing spare points into Maul if you are effectively using your wolves.
  • Invest at least one point into Plague to unlock its enhancements, especially if you use pets.

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