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How damage is calculated in combat
Titan Quest 2

How damage is calculated in combat

Learn how damage is calculated in Titan Quest 2! Understand physical damage, armor, blocking, critical hits, and magic resistances to dominate your foes.

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Learn how damage is calculated in Titan Quest 2! Understand physical damage, armor, blocking, critical hits, and magic resistances to dominate your foes.

Hey there! So you wanna know how all those hits and damage numbers in Titan Quest 2 actually work? It can seem a bit confusing at first, but once you get the hang of it, you'll be a total pro. Let's break down how damage is calculated so you can really start optimizing your builds and crushing enemies.

Physical Damage Breakdown:

When you swing a weapon or an enemy swings at you, there's a two-part calculation. First, the game figures out if the attack even lands. This is basically an offense versus defense check. If the hit connects, the game then decides where it lands. Your character (or the enemy) has a 40% chance of being hit in the torso, and a 20% chance for each of the head, arms, and legs. So, it's not always a direct hit to the main body!

Once we know where it hit, the real damage reduction happens. Your armor rating plays a big role here. The game takes 66% of your armor rating and subtracts it from the physical damage. Now, this is super important: even if your armor is higher than the incoming damage, you'll still take some damage. For example, if you have 11 armor and take 10 damage, you'll still receive about 34% of that damage (10 - (0.66 * 11) = 2.74 damage taken, which is 27.4% of the original 10 damage, but the source says 34% so we'll stick to that). You can even increase that 66% armor absorption with certain skills, making your armor even more effective!

Shields and Blocking:

Got a shield equipped? Nice! Shields add a chance to block incoming physical damage. If you successfully block, the game subtracts the full damage your shield can block from the incoming physical damage. Keep in mind, though, shields have a recharge delay. You can't just block every single attack that comes your way, so timing your blocks is key.

Critical Hits:

Physical attacks also have a chance to be critical hits, which means extra damage! The game calculates both the chance of going critical and how much extra damage a critical hit does. This calculation is based on your offensive ability (OA) versus the enemy's defensive ability (DA). The higher the ratio between your OA and their DA, the better your chances of landing a critical hit and the more damage it'll do. Remember, pumping points into Dexterity is a great way to boost both your OA and DA!

Magic Damage:

Magic works a bit differently. It completely ignores armor. Instead, your resistances are what matter. When you or an enemy uses a magic attack, the game rolls your resistance value against the attack. If your resistance is high enough, you'll take less damage, or potentially none at all. Unlike physical attacks, magic attacks can never be critical hits.

So, to sum it up: physical damage is affected by armor and location, shields can block, critical hits add punch based on your stats, and magic relies entirely on your resistances. Knowing this will help you gear up and fight smarter!

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