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Floor 20
The Legend of Zelda: Spirit Tracks

Floor 20

Complete the Floor 20 puzzle in The Legend of Zelda: Spirit Tracks by using the Wrecker Phantom and arrow directors to find the final Tear of Light.

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Complete the Floor 20 puzzle in The Legend of Zelda: Spirit Tracks by using the Wrecker Phantom and arrow directors to find the final Tear of Light.

Walkthrough
  1. 1
    From the starting position, go to the high ledge and use your Boomerang to aim the arrow director north.
  2. 2
    Move to the northeast corner of the room and push the block so it is positioned between the sandy ledge and the ledge with a decorated tile.
  3. 3
    In the southeast corner, use Bombs to destroy the stacked blocks to reveal an arrow director. Alternatively, you can let the Wrecker Phantom destroy these blocks.
  4. 4
    Pick up the arrow director and carry it to the northeast corner.
  5. 5
    Jump across to the decorated tile and place the arrow director there. It should be facing south. Jump off the tile.
  6. 6
    To clear the central block structure, lure the Wrecker Phantom to destroy it. Be cautious while doing this.
  7. 7
    Return to the northeast corner and step on the ground switch to open a door, revealing an eye switch.
  8. 8
    Shoot an arrow into the arrow director you placed earlier. The arrow will travel and hit the eye switch, opening the door to the final Tear of Light.
  9. 9
    Collect the final Tear of Light.
  10. 10
    Strike the Wrecker Phantom's back to have Zelda possess it. You will now be able to use the Wrecker Phantom for new puzzles. When you trace a path for Zelda, she will automatically roll and destroy anything she touches, and can even stun other Phantoms.
  11. 11
    Head back downstairs.
Tips
  • Using the Wrecker Phantom to destroy the stacked blocks in the southeast corner can be risky but saves time.
  • Be careful when luring the Wrecker Phantom to destroy the central block structure, as it can be dangerous.
  • Once Zelda possesses the Wrecker Phantom, she gains the ability to roll and destroy obstacles, and can stun other Phantoms.

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