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Floor 12
The Legend of Zelda: Spirit Tracks

Floor 12

This guide covers Floor 12 of the Tower of Spirits in The Legend of Zelda: Spirit Tracks, detailing enemy encounters and strategies for progression.

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This guide covers Floor 12 of the Tower of Spirits in The Legend of Zelda: Spirit Tracks, detailing enemy encounters and strategies for progression.

Walkthrough
  1. 1
    Upon entering Floor 12, you will encounter several Armos statues that animate when you approach. Defeat them using your sword or other available weapons.
  2. 2
    Proceed through the room, being mindful of the floor traps that can damage you.
  3. 3
    In the next section, you will face a group of Wizzrobes. These magic-casting enemies can be tricky; try to anticipate their attacks and strike when they are vulnerable.
  4. 4
    After clearing the Wizzrobes, a Phantom will appear. Use your Spirit Train whistle to distract it and then attack its weak points.
  5. 5
    Continue to the next area, where you'll find a switch that opens the path forward.
  6. 6
    The final part of this floor involves a puzzle with moving platforms and spike traps. Time your movements carefully to reach the exit.
Tips
  • Keep your shield up to block incoming projectiles from enemies like Armos.
  • Use bombs to deal with groups of enemies or to break through certain obstacles.
  • If you are low on health, consider using a Fairy or a healing item before engaging tougher enemies.
  • The Phantom on this floor can be stunned by hitting it with a bomb, giving you an opening to attack.

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