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Vanilla Dome 1
Super Mario World

Vanilla Dome 1

Complete walkthrough for Vanilla Dome 1 in Super Mario World, including Dragon Coin locations and the secret exit.

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Complete walkthrough for Vanilla Dome 1 in Super Mario World, including Dragon Coin locations and the secret exit.

Walkthrough
  1. 1
    Go down the steps and jump over the climbing red enemy.
  2. 2
    Move right, avoiding bats, and hit the flying block above the ledge to get a power-up.
  3. 3
    Encounter a large amount of blocks; their contents are detailed in an ASCII diagram (S=Shell, C=Coin, D=Dragon Coin, ? = Power-Up, F=Feather, 1=1-Up Green Mushroom).
  4. 4
    If you run across the bottom, a mushroom will appear on the right half.
  5. 5
    The block on the ground contains either a mushroom or fire flower, obtained by hitting it side-on with a cape or an enemy shell.
  6. 6
    Ignore the red dotted blocks above for now.
  7. 7
    Continue right, over gaps, and enter a pipe to a new area.
  8. 8
    Hit the block ahead to grab a Starman (making you invincible).
  9. 9
    Quickly run across the sinking yellow platform while invincible, passing through enemies unharmed.
  10. 10
    At the end of the yellow platform, jump to get the level's second Dragon Coin.
  11. 11
    Travel through the next pipe.
  12. 12
    Run right and jump onto the platform with the checkpoint (a save point).
  13. 13
    Drop down and proceed right into a maze-like area.
  14. 14
    Hit blocks and move up and right.
  15. 15
    If you are small Mario, head through the passage ahead to get a Dragon Coin; otherwise, go via the bottom.
  16. 16
    Hit the ? block after for a mushroom or fire flower.
  17. 17
    Use the blocks to cross the gap.
  18. 18
    At the pipes, get onto the second one and jump on the flying Koopa to reach the third pipe and the Dragon Coin above it.
  19. 19
    Jump to the steep slope and climb it by running and jumping.
  20. 20
    Fall to the bottom passage, move the shell and block, and collect the Dragon Coin at the end.
  21. 21
    Go back and use the rotating blocks to ascend and exit the area.
  22. 22
    Pick up the blue shell, jump right over the gap, and throw it at the Chuck enemy.
  23. 23
    Exit the level.

Secret Exit:

  1. Play until you reach the red dotted blocks.
  2. If the Red Switch Palace has been activated, climb the blocks, hit the block, and climb the appearing vine to reach the key and keyhole.
  3. If the Red Switch Palace has not been activated and the blocks are dotted, use Yoshi: jump, dismount to gain height, and repeat to reach above the blocks, hit the block, and access the key and keyhole.
  4. Activating the secret exit unlocks 'Vanilla Secret 1'.
Tips
  • Enemies are not shown on the block diagram as they move and are easily spotted.
  • The block on the ground can yield a mushroom or fire flower.
  • The Starman makes you temporarily invincible, allowing safe passage over enemies.
  • Yoshi can be used to gain extra height by jumping and dismounting.

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