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- Launch Base Zone
Sonic the Hedgehog 2

- Launch Base Zone

Guide to Sonic the Hedgehog 2's Launch Base Zone. Learn about obstacles like flamethrowers, lasers, and Orbinauts, and find strategies for Act 1, including the Mini-Boss.

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Guide to Sonic the Hedgehog 2's Launch Base Zone. Learn about obstacles like flamethrowers, lasers, and Orbinauts, and find strategies for Act 1, including the Mini-Boss.

Launch Base Zone is the final level of Sonic The Hedgehog 3. Although there are many dangerous obstacles, such as flamethrower machines and lasers, this Zone isn't too difficult to complete in comparison to Sonic 1's Scrap Brain Zone and Sonic 2's Metropolis Zone. This is probably due to the fact that Sonic & Knuckles was originally supposed to be part of Sonic 3, so Launch Base isn't too tough, as Sonic Team had planned to release the "Sonic 3 Complete version" (AKA Sonic 3 & Knuckles), but they decided to release Sonic the Hedgehog 3 and Sonic & Knuckles separately instead.

Obstacles in the Launch Base include laser walls, overhead lasers, rotating gold cups, red sirens, rotating magnetic drums, and flame blasters. Watch out for the Orbinauts that are above or underneath the magnetic drums. When laser walls block your progress, wait for a moment to see an opening. If you run through it quickly, you'll pass through the opening and avoid the lasers.

Act 1

After emerging from the ground, head right and go past the alarms. You'll set them off, causing a group of Flybot767s to fly towards you. If you destroy them one after another and keep setting off the alarms, the score counter will increase, so it's a good way to improve your score.

The Death Egg can be seen in the background. It seems Robotnik is repairing the space station in this level and is preparing to launch it soon, so it's up to you to stop him. Anyway, go right and use the gravelling hook to come across an elevator. Take the elevator and jump into the rotating gold cup. After riding it, destroy the switch and jump into another cup. At the top, go right and down the slope.

Go left and head past the Starpost. Ride the cup and go right. Destroy the switch and drop down. When you reach an elevator, take it and the next one. Go left and drop down. Destroy the switch and drop down.

Go past the Starpost and Spin Dash through the pipes. When you enter a building, you'll see Robotnik fly off. Ride the two cups to confront Knuckles. He throws a bomb into the building and runs off. Drop down to the right, and you'll see the building start to collapse. After it collapses, go right and head past the Starpost.

When you enter another building, Robotnik will set a Mini-Boss on you and fly off. You can hit him if you want to. It doesn't matter if you don't. The Mini-Boss will reveal itself to you, so it's time to fight.

Mini-Boss Battle: Spiked Rotating Machine - 6 Hits

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