Find all CELL KEYs in Sonic Heroes Part 49 and check the ranking scores for Seaside Hill, Ocean Palace, and Grand Metropolis.
- 1Activate a switch to power a fan, use it to reach a platform with a [CELL KEY], then take a pole upwards. Grind down a rail to collapsing platforms.
- 2Quickly switch to Charmy to fly to a ledge with a cannon. From there, fly to the main ledge, destroy the cannon to reveal a spring, and take it up to defeat an enemy. Break metal containers and drop down.
- 3Follow the straightforward path, using Espio's camelflogue ability to slip past lasers. Kill two sleeping enemies at a dead end to open a hole in the floor. Fall through to hit a spring.
- 4This spring sends you up to more lasers. Fly over them with Charmy and defeat the gold robot to lower a huge door, revealing the path and a [CELL KEY].
- 5Touch the checkpoint (an auto-save point you restart from on death) and hit the self-destruct switch to appear on rails. Jump to rails without electricity to avoid lasers. At the end, defeat the gold robot to lower a cage with the sixth [CELL KEY].
- 6Fly to the next ledge with Charmy and use triangle jumps to reach a ledge with a cannon. Destroy it to reveal springs, then destroy the next cannon to reveal more springs.
- 7Bounce up to the next ledge, defeat the appearing enemy, and fall into a hole to hit a switch that lowers a pole. Take it up, head forward, destroy an obstacle, hit springs, and head to a rail.
- 8Grind the rail down and use a Team Blast to clear enemies. If you don't have one, defeat them manually. One cannon has a Special Stage Key. Jump to a target and punch it with Vector.
- 9Land in front of a dash pad. In Power Formation, hit it and land on rails. Grind them to the end and defeat all enemies to lower a cage with the sixth [CELL KEY].
- 10A switch lowers a pole. Head up, defeat an enemy, and use a target to be sent to the next platform. Defeat the huge enemy, then follow the path until two giant armored robots drop down.
- 11Defeat the robots with Team Blast to lower a cage with a [CELL KEY]. Use the flower to warp to the next area, smash blocks, and grab the [CELL KEY] floating in the air.
- 12Punch a target and make your way to a large hall with no floor. Jump on a collapsing platform and use triangle jumps to cross, avoiding spiked balls. Falling sends you back to an earlier point.
- 13On the other side, defeat a robot to lower a cage with a [CELL KEY].
- 14Use the flower to warp, then defeat the E-200 bot. Perform a difficult triangle jump over a laser wall: jump onto the flower, warp back, stay on the flower, and at the peak, use a homing attack on the left wall. Use the triangle jump over the lasers. If hit by a laser, jump again and perform a homing attack on the wall.
- 15On the other side, go to three different platforms and kill all huge robots. Return to a cage to get the final [CELL KEY].
Ranking Guide:
Main Stages require specific scores for each character to achieve ranks A through E. For example, Seaside Hill requires an A rank score of 60,000 for Sonic, 70,000 for Dark, 48,000 for Rose, and 45,000 for Chaotix.
Ocean Palace requires an A rank score of 50,000 for Sonic, 90,000 for Dark, 40,000 for Rose, and 50,000 for Chaotix.
Grand Metropolis requires an A rank score of 60,000 for Sonic, 65,000 for Dark, 50,000 for Rose, and 65,000 for Chaotix.
- Use Charmy's flight ability extensively to navigate laser sections and reach high platforms.
- Espio's camelflogue ability is crucial for bypassing laser grids.
- Team Blasts are effective for quickly defeating multiple enemies and large robots.
- Be mindful of collapsing platforms and spiked balls; falling can result in significant backtracking.
- The triangle jump over the laser wall in the final section is challenging; utilize homing attacks on walls for assistance.
- If you miss a CELL KEY, you may need to replay sections or the entire level.
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