Guide to Sonic Heroes Part 12: Learn how to navigate fast slides, defeat enemies like searchlights and capture robots, and master the pinball machine sections to progress.
Walkthrough
- 1Start by rolling down a fast slide, grabbing rings. Enter the leftmost Morph Ball Tunnel.
- 2Once you land, Tails and Knuckles will rejoin you. Defeat the searchlight robot without being seen; if spotted, more robots will appear.
- 3After defeating enemies, a door opens. Run through the tunnel, grab rings, and switch to Knuckles before entering the fan.
- 4Use Knuckles' Triangle Dive to ascend the fan. Fly forward to grab a shield balloon.
- 5Defeat the three enemies (two with tractor beams, one with a shield vulnerable to Blue Tornado).
- 6Head over the glass, break the cage with Knuckles to get the Special Stage Key. Jump with Knuckles and press B to break the glass.
- 7Go through the opening and slide down. You'll land on a casino table.
- 8To defeat the searchlight enemy here, use Knuckles to break its armor, similar to breaking glass. Avoid being spotted to prevent additional enemy spawns.
- 9Activate the revealed switch. Use Tails to fly across the dice to the card table. An alternate path exists if you fall.
- 10Activate the checkpoint on the card table and use Knuckles to punch the target.
- 11You'll be sent onto another high-speed slide. Collect rings and aim for BINGO by getting large numbers.
- 12At the end, enter a Morph Ball Hole leading to a pinball machine. Ascend the machine, collecting rings. If you fall below the flippers, you'll be sent back up.
- 13After Hell's Machine, destroy two tractor beam robots and a capture robot.
- 14Use green springs to reach the dice. Fly to the next platform when the dice is highest.
- 15Destroy the searchlight enemy (avoiding detection to prevent spawns) and continue.
- 16Fly across gaps using Tails and the dice. Hit the checkpoint and spring.
- 17Roll down the hill (Power Formation is recommended for rings) and drop to a second hill.
- 18After rolling down, springs will send you to another platform. Defeat the two robots.
- 19Stun the electric enemy with thunder shoot, then destroy it with Knuckles. Hit the switch to open the door.
- 20Run down the hall, use Triangle Dive at the fan, and float to yellow suspended platforms.
- 21Use the platforms to reach a balloon with Invincibility.
- 22Defeat ground enemies to reveal and activate a switch, opening another door. Listen to the ??? spheres about BINGO.
- 23Break the glass with Knuckles and drop onto another high-speed slide. Collect BINGO spheres and avoid holes in the middle.
- 24You'll land on another pinball table. Aim to go down the table.
- 25Bounce on disappearing platforms to cross an area with no floor.
- 26Defeat all enemies, then use green springs to reach the next platform. Use Light Dash to grab rings.
- 27Hit the checkpoint and punch the target with Knuckles.
- 28Defeat all enemies on the next platform, including the electric enemy (stun with Tails, punch with Knuckles).
- 29Break the first four panes of glass to find rings. Destroy the upper left pane.
Tips
- Use Knuckles' Triangle Dive to ascend fans and reach higher areas.
- Switch to Knuckles to break glass and defeat specific armored enemies.
- Use Tails' flight ability to cross gaps and reach platforms.
- Be cautious on high-speed slides and pinball tables; falling can lead to death or require replaying sections.
- Collect rings to gain extra lives, which are crucial for difficult sections.
- Avoid detection by searchlight enemies to prevent additional robot spawns.
- The electric enemy can only be defeated after being stunned by Tails and then attacked by Knuckles.
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