Sins of a Solar Empire II research details for Distortion Field, Enforcer Prototype, Inertial Field, Jump Inhibition Immunity, and Kostura Prototype.
Distortion Field
Levels: 1
Cost: 1400 Credits, 250 Metal, 400 Crystals.
Effect: Unlocks Distortion Field for the Stilakus Subverter.
Enforcer Prototype
Levels: 1
Cost: 1200 Credits, 200 Metal, 325 Crystals.
Effect: Unlocks the Skarovas Enforcer.
Inertial Field
Levels: 1
Cost: 1600 Credits, 300 Metal, 475 Crystals.
Effect: Unlocks the Inertial Field ability for the Skarovas Enforcer.
Jump Inhibition Immunity
Levels: 1
Cost: 1400 Credits, 250 Metal, 400 Crystals.
Effect: Unlocks Infallible Jump Drive for the Jikara Navigator.
Kostura Prototype
Levels: 1
Cost: 1800 Credits, 350 Metal, 550 Crystals.
Effect: Unlocks the Kostura Cannon Weapon.
Assault Technologies
Rapid Pulse Cycling
Levels: 2
Cost: 400 Credits, 25 Crystals.
Cost - Level 2: 500 Credits, 50 Crystals.
Effect: All Pulse Weapons deal 5% more damage.
Enhanced Pulse Emission
Levels: 2
Cost: 600 Credits, 50 Metal, 100 Crystals.
Cost - Level 2: 700 Credits, 75 Metal, 125 Crystals.
Effect: All Pulse Weapons deal an extra 5% damage.
Quick Pulse Streaming
Levels: 2
Cost: 800 Credits, 100 Metal, 175 Crystals.
Cost - Level 2: 900 Credits, 125 Metal, 200 Crystals.
Effect: All Pulse Weapons deal another 5% more damage.
Intense Pulse Beams
Levels: 2
Cost: 1000 Credits, 150 Metal, 250 Crystals.
Cost - Level 2: 1100 Credits, 175 Metal, 275 Crystals.
Effect: All Pulse Weapons deal a final 5% more damage again.
Pinpoint Bombardment
Levels: 3
Cost: 1400 Credits, 250 Metal, 400 Crystals.
Cost - Level 2: 1500 Credits, 275 Metal, 425 Crystals.
Cost - Level 3: 1600 Credits, 300 Metal, 450 Crystals.
Effect: Planetary Bombardment Range increased by 13%.
Phase Miniaturization
Levels: 2
Cost: 400 Credits, 25 Crystals.
Cost - Level 2: 500 Credits, 50 Crystals.
Effect: Phase Missiles have an extra 5% chance to bypass shields.
Phase Prediction
Levels: 2
Cost: 800 Credits, 100 Metal, 175 Crystals.
Cost - Level 2: 900 Credits, 125 Metal, 200 Crystals.
Effect: Phase Missiles have another 5% chance to bypass enemy shields.
Superior Missile Phasing
Levels: 2
Cost: 1200 Credits, 200 Metal, 325 Crystals.
Cost - Level 2: 1300 Credits, 225 Metal, 350 Crystals.
Effect: Phase Missiles get another 5% chance to bypass enemy shields.
NME Warheads
Levels: 2
Cost: 1400 Credits, 250 Metal, 400 Crystals.
Cost - Level 2: 1500 Credits, 275 Metal, 425 Crystals.
Effect: Phase Missiles deal an extra 10% damage.
Basic Wave Cannons
Levels: 2
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