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Gain access to the hangar control room and open both sets of doors.
Quake IV

Gain access to the hangar control room and open both sets of doors.

Access the hangar control room and open both sets of doors in Quake IV. Defeat Light Tanks and use lifts to progress.

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Access the hangar control room and open both sets of doors in Quake IV. Defeat Light Tanks and use lifts to progress.

Walkthrough
  1. 1
    Loot the crates in the initial room to find SHELLS and LIGHTNING COILS, as well as a SMALL ARMOR VEST.
  2. 2
    Exit the room and face two Berserkers.
  3. 3
    Exit this room the opposite way and run through the next room to find a lift and a Gunner. Call the lift and ride it to the upper level.
  4. 4
    Head through the door straight ahead and collect two SMALL HEALTH PACKS, BATTERIES, and GRENADES from the crate.
  5. 5
    Go through the other door to reach a tower.
  6. 6
    Click the "Activate Bridge" panel.
  7. 7
    Run through the door labeled "HANGAR3".
  8. 8
    Engage the Gunner ahead and proceed through the next door to find the hangar bay.
  9. 9
    Click the "Open Hangar" button to open the first door.
  10. 10
    Walk along the right side and call the lift.
  11. 11
    Ride it to the lower level and enter the door.
  12. 12
    Call another lift and ride it back up.
  13. 13
    Exit the room via the door.
  14. 14
    Face two Light Tanks; stay on the move and maintain distance. Good weapon choices include the Hyperblaster, Nailgun, or Rocket Launcher.
  15. 15
    Call the elevator in the center of the room.
  16. 16
    While waiting, check behind the elevator for a HEALTH STATION.
  17. 17
    Ride the elevator back up to the hangar control room.
  18. 18
    Click the "Open Door" button to open the second set of doors and watch Falcon 1 land.
Tips
  • The goodies in the initial crates are likely to be there even if you picked them up previously.
  • Hollenbeck can be killed by the Berserkers.
  • Consider using the Hyperblaster, Nailgun, or Rocket Launcher against the Light Tanks.
  • The Dark Matter Gun is an option against the Light Tanks, but it may waste ammo.
  • The elevator ride back up to the hangar control room is long.

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