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Quake IV

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Learn how to defeat your first Strogg Marines in Quake IV and find the Machinegun with its Extended Clip Mod.

By ···10 min read·Multi-source verified
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Learn how to defeat your first Strogg Marines in Quake IV and find the Machinegun with its Extended Clip Mod.

Walkthrough
  1. 1
    Run past Morris to meet Medic Anderson of Rhino Squad.
  2. 2
    Anderson will heal you to 100 health points.
  3. 3
    Run towards the fortress entrance to meet Private Webb of Badger Squad.
  4. 4
    Follow Webb inside and proceed through hallways to a larger room.
  5. 5
    Engage your first STROGG MARINE. You can shoot it with your current weapon or let Webb assist.
  6. 6
    Follow Webb around the room, shooting more Strogg Marines.
  7. 7
    Meet Private Dees and more Strogg Marines. Eliminate them.
  8. 8
    Webb will instruct you to rejoin your squad while he and Dees hold the room.
  9. 9
    Exit the room into a hallway and find two SMALL HEALTH PACKS (restoring 25 health each) in a crate next to a blue flare.
  10. 10
    Go through the yellow door.
  11. 11
    Observe a marine being dragged away by a Grunt.
  12. 12
    Navigate the room, passing a crashed drop pod, until you reach another unlocked yellow door.
  13. 13
    Proceed through the unlocked yellow door (doors with green lights are unlocked, red lights indicate locked doors).
  14. 14
    Pick up the MACHINEGUN next to a dead marine.
Tips
  • Strogg Marines are your Strogg equivalent but are generally incompetent and not a major threat individually, though they can be an annoyance in groups.
  • Strogg Marines can wield Blasters, Machineguns, or Shotguns, but their aim is terrible.
  • Blaster Marines fire slow, low-damage projectiles that are easy to dodge. They are grey.
  • Machinegun Marines are inaccurate with their weapons and appear orange/red.
  • Shotgun Marines only deal significant damage at close range; maintain distance and strafe if hit. They appear brown/yellow.
  • Strogg Marines deal little damage in melee, but avoid letting them get close enough to punch you.
  • Strogg Marines wear little armor, so any weapon is effective.
  • The Machinegun has a clip size of 40 and a maximum ammo of 300.
  • The Machinegun has a Zoom function (hold Special key) for semi-automatic fire with slightly more powerful shots.
  • The Machinegun is equipped with a Flashlight (toggle with F).
  • The Extended Clip Mod (a community-made modification that changes the game) for the Machinegun increases its clip size to 80 and is obtained in "Operation: Last Hope".

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