Discover glitches, unusual occurrences, and player feedback for Gran Turismo 2, including horsepower anomalies, transmission failures, and garage bugs. Learn how to potentially replicate or avoid them.
Glitches, Comments, & Complaints:
- Extreme Horsepower Glitch: A player reported their GT-40 (GULF) suddenly displaying 10,579 HP instead of its usual 490-something. This caused the game to lock up, requiring a reset. The car had to be sold and re-won to fix it. This glitch occurred in the American version of the game and seemed to have no practical purpose other than to disrupt gameplay.
- Transmission Failure Glitch: While racing on Rome Short in Arcade mode with a Ford Mustang, a player experienced a transmission failure where the car remained stuck in 2nd gear at 28 MPH for about a minute. The car would not exceed this speed until the player braked, shifted to reverse, and then back to drive. The player was unsure if this was a true glitch.
- Horsepower Mismatch Glitch: A player purchased a Dodge Intrepid ES and all its modifications, including the racing modification. They found that the car's horsepower did not match its body type, suggesting it might have been intended as a drag racer.
- Opponent Car Glitch: In a race against a "rally car" at the Tahiti Maze, the opponent car swerved off the track immediately at the start of the race and remained there for the entire duration. This resulted in the player receiving $10,000 for each race without actually competing.
- Garage Duplication Glitch: After winning the final race in simulation mode and saving, a player loaded the visitors' garage in arcade mode. This action filled their garage with hundreds of RX-7s, with varying prices and HP ratings (0-1100 HP). Many of these cars were unusable and corrupted the save file. The player was unable to reproduce the issue.
- License Test Time Glitch: A player noticed that during the braking exam for the "B" license (Nissan Skyline), they consistently received a time exactly 0.023 seconds off the target time for multiple attempts. This occurred on other license tests as well, leading the player to suspect a glitch or a significant coincidence.
- "No Name No Name" Car Glitch: After upgrading and racing the Escudo Pikes Peak car with super soft tires and auto-adjusted gear ratios (set to 23), a player found 520 new cars in their garage, all named "No Name No Name". Selecting these cars caused the game to lock up and the screen to go blank. Repeating the race resulted in either no cars or all the "No Name No Name" cars reappearing.
- Save Data Corruption Glitch: A player using the Japanese version of the game reported that after achieving 60 cars (using Gameshark for money) and running the Suzuki Escudo on a 400m test track (achieving 8.30 seconds), saving the game resulted in all cars being lost.
- Racing Over HP Limit Strategy: A player found a method to race a car that exceeds the HP limit for a specific race. This involves changing the car's specifications (e.g., turbo, muffler) in a free race or a race that allows the car's current HP, and then exiting that race. Subsequently, the player can enter the race with the HP limit after removing the upgrades.
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