Navigate Stage 4 of Gran Turismo 2 with our comprehensive guide. Learn about gameplay, development, music, and trivia to master the game.
Walkthrough
- 1Gameplay and Content: The game offers Arcade mode for free play and Simulation mode, which requires earning licenses, purchasing cars, and winning trophies to unlock courses. It features 620 cars and 27 tracks, including rally racing on dirt tracks like Pikes Peak. It was the first Gran Turismo game to support DualShock vibration and the NeGcon controller.
- 2Development: Following the success of the first game, Kazunori Yamauchi aimed to improve Gran Turismo 2. SCEA had high expectations for its sales. Early versions had glitches, which SCEA addressed by offering replacements.
- 3Partnership with Seiko Corporation: In 1999, Seiko sponsored Gran Turismo 2, providing timing expertise and displaying their logo on end-event screens and billboards in exchange for royalties.
- 4Reception and Criticism: The game received positive reviews. Early versions contained glitches that could corrupt save data, leading Sony to offer exchanges for updated versions due to the game being rushed for the holiday season.
- 5Music: Unlike other games in the series, Gran Turismo 2 does not allow previewing race background music. The intro video features "My Favorite Game" by The Cardigans (NTSC-U/PAL) or "Moon Over the Castle" (NTSC-J).
Tips
- Gran Turismo 2 is one of three games in the series with two discs.
- It's one of two mainline entries that did not experience development delays.
- It features unique tracks for license tests, unlike other games where tests use sections of actual race tracks.
- Motor Sports Land and Complex String are the only time trial tracks in the series.
- Gran Turismo 2 and 5 are the only entries with an International C license.
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