Frustrated with Gran Turismo 2? This guide breaks down common complaints about the game, from automatic replays to car tuning and prize car randomness.
Hey there! So, you've been diving into Gran Turismo 2, huh? It's a classic, for sure, but like any game, it's got its quirks. I've heard some feedback from players who've spent a ton of time with it, and they've got some solid points about what could be better. Let's break down some of the common gripes so you know what to expect and maybe even find some workarounds.
Automatic Replays? No Thanks!
One of the biggest annoyances seems to be the automatic replays that pop up after every single race or license test, especially if you failed. Seriously, who wants to rewatch a botched turn or a missed apex? The general consensus is that this should totally be an option. If you nail a perfect lap, sure, let us watch it back. But if you crash and burn, just get us back to the garage or the next menu screen, please!
Tuning Troubles
The way car tuning is handled is another major sticking point. Having to go to a specific dealership just to tweak your car's settings feels like a hassle, especially when all dealerships offer the same options. Wouldn't it be way smoother to have a dedicated tune screen accessible right from your garage? Plus, the sheer number of tuning options can be overwhelming. For a game, it feels like you need a degree in automotive engineering just to get a car handling decently. A little tuning adds depth, but when it becomes this complex, it can really take the fun out of it.
In-Race Tuning & Quick Fixes
Speaking of tuning, players wish they could access the tune screen directly from the pause menu during a race. Having to quit out of a race just to make a quick adjustment is a real buzzkill. And here’s a thought: what about an option to just pay a hefty sum, say $300,000, to have a car fully tuned with a single button press? Or even an extra fee for a professional, optimal tune? That would save a ton of time and frustration for those who just want to get back to racing.
Car Variety vs. Paint Schemes
There's also a desire for fewer cars overall, but with more paint scheme and color options for each. Having a massive roster of cars is cool, but if many of them feel too similar in terms of performance, or if customization is limited, it loses some appeal. More vibrant racing colors for all cars would also be a welcome addition.
Streamlining Purchases
The multiple confirmation screens for buying car options are another point of friction. If you're already in the menu, selecting and buying an item, why ask multiple times? It’s suggested that a single-screen purchase process would be much more efficient, with the ability to remove or adjust parts later if needed.
Prize Cars: Quantity, Quality, and Randomness
The way prize cars are awarded is a major complaint. Many feel that the game gives out too many prize cars, and the quality of the ones you win isn't always great. The real kicker, though, is the random order of prize cars, especially after long endurance races. Imagine putting in 10 hours, only to win the exact same car and color multiple times! It's incredibly frustrating. Players suggest either awarding a single, truly great car for these grueling races or ensuring a specific, non-random order of rewards to make the effort feel worthwhile. Some even feel endurance races, especially the two-hour ones, are just too long and tedious.
Competitive AI and Car Balance
On the flip side, some races are criticized for not being competitive enough, especially for high-performance cars like the Suzuki Escudo. It’s suggested that more cars should be able to compete at that level to make races more challenging and engaging for advanced players.
Game Flow and UI Clutter
The overall game flow is also a concern. With so many menus and screens to navigate just to get to a race, it can feel slow, especially when compared to other games. The desire is for less time spent in menus and more time actually driving. Some feel the game pushes its limits with the sheer number of cars, suggesting that a more curated selection with better graphics and more meaningful options might be a better approach, especially if the garage has a limit of 100 cars anyway.
Graphics and Presentation
Finally, there's a wish for improved graphics, perhaps looking more like the special courses unlocked in the first Gran Turismo. The current presentation, especially the less-than-ideal prize car rewards after long races, can be incredibly demotivating.
Gear Ratio Glitch
Oh, and a quick technical note: some players have experienced issues with setting changes for gear ratios not sticking, especially the final gear ratio. This can be a real pain when you think you've finally got a car's setup just right.
It's clear that while Gran Turismo 2 is beloved, these points highlight areas where players felt the experience could have been significantly improved. Hopefully, this gives you a good rundown of the common complaints!
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