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More Glitches
Gran Turismo 2

More Glitches

Explore the "More Glitches" guide for Gran Turismo 2, detailing car bugs, game crashes, collision detection oddities, and a fun ghost car trick.

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Explore the "More Glitches" guide for Gran Turismo 2, detailing car bugs, game crashes, collision detection oddities, and a fun ghost car trick.

This section details various glitches and unusual occurrences reported by players in Gran Turismo 2.

More Powerful Car Bug: In the Trial Mountain Endurance race (30 laps), which has a horsepower ceiling of 295hp, the Vector M12 Racing Edition (over 600hp) has been observed to appear and dominate. This car was not present on subsequent attempts of the same race.

Game Crashes: The game has reportedly crashed on both disc 1 and disc 2. The user experiencing this noted that the console was not overheating, the game did not skip, and the lens was clean. This is compared to a crash experienced with version 1.0 of the original Gran Turismo.

Collision Detection Glitches: Bizarre instances of cars bouncing in clear lanes without apparent cause have been reported. This has occurred on Tahiti Road (first long straightaway, lap 2) and Seattle Circuit (short straightaway past the railroad crossing). These incidents happened when the player had a significant lead and did not involve contact with other cars or track elements. The surface of the pit lane on Tahiti Road is noted as potentially bumpy, but the incident occurred away from it.

Course Ghost Trick: A non-glitch trick for time trials and rally races allows players to make their course ghost disappear by pressing the 'select' button while driving. The ghost can be made to reappear by pressing 'select' again. While the ghost is invisible, its presence can still be inferred by dust clouds or tire marks. The course map and the green dot representing the ghost/opponent will still be visible. This trick may also work on replays.

User Reports on Glitches:

  • One user reports no issues with the game, owning over 79 cars with a garage value of 27,000,000 CR, and suggests the possibility of two game versions.
  • The depreciation of car values is confirmed not to be a glitch.
  • Players experiencing slowdowns or stopping/starting in arcade mode are advised to check if 'handicap' and 'slow car boost' settings are enabled.

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