Explore Gran Turismo 2's Arcade and Simulation modes, nearly 620 cars, 27 tracks, rally racing, and DualShock support. Learn about its development and Seiko sponsorship.
Walkthrough
- 1Arcade Mode: Freely choose courses and vehicles.
- 2Simulation Mode: Earn driver's licenses, purchase vehicles, and win trophies to unlock new courses.
- 3Car Roster: Features approximately 620 cars.
- 4Track Selection: Includes 27 race tracks.
- 5Rally Racing: Introduces winding dirt tracks, such as variations of Pikes Peak (Hill Climb and Downhill).
- 6Controller Support: First Gran Turismo game to support DualShock vibration and Namco's NeGcon controller, enhancing compatibility with steering wheels.
- 7Real-World Integration: Features real-world circuits and race cars.
Tips
- The game was developed by Polyphony Digital and published by Sony Computer Entertainment in 1999.
- It was well-received, selling 9.37 million copies worldwide and achieving an average Metacritic score of 93%.
- Early versions had glitches that could corrupt saved games; Sony offered replacements for affected copies.
- The game featured a sponsorship with the Seiko Corporation, whose logo appears on end-of-event screens and billboards.
- Gran Turismo 2 is one of three games in the series to use two discs for major game content.
- It is one of two mainline entries to not experience development delays.
- Features unique tracks for license tests, unlike other games in the series that use sections of actual race tracks.
- Includes the International C license, shared only with Gran Turismo 5.
Gran Turismo 2 became a Sony Greatest Hits title, selling 9.37 million copies globally and receiving critical acclaim for its extensive content and gameplay features.
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