Learn beginner Lua scripting for Garry's Mod. Understand variables, functions, control structures, and basic GMod interactions to start creating addons.
Category
Lua Scripting for GMod (Beginner)
Learn beginner Lua scripting for Garry's Mod. Understand variables, functions, control structures, and basic GMod interactions to start creating addons.
Sections in this chapter (6)

Introduction to Lua in GMod
Begin scripting in Garry's Mod with this Lua introduction. Learn syntax, control structures, and how to use GMod's API with hooks and entities.

Running Simple Console Commands with Lua
Run simple console commands with Lua in Garry's Mod. Automate actions like saving cannons or triggering dances with custom commands and optimization techniques.

Basic Scripting Concepts (Variables, Functions)
Learn Garry's Mod Lua scripting basics: variables for data storage and functions for performing actions. Understand data types and scope.

Creating Custom Entities (Basic)
Begin creating custom entities in Garry's Mod using Lua scripting. Define unique object properties and behaviors for new game modes and gameplay mechanics.

Modifying Existing Entities (Basic)
Modify Garry's Mod entities. Learn basic Toolgun functions and beginner Lua scripting to change prop properties, NPC behavior, and create custom interactions.

Client-Side vs. Server-Side Scripting
Confused about client-side and server-side scripting in Garry's Mod? This guide breaks down the differences in simple terms, helping you understand how your addons work.
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