Conquer Fort Condor on Hard Mode in FF7 Remake INTERmission! Get battle plans, unit strategies, and tips to defeat tough opponents like Jessie, Roche, and Wedge.
Alright, so you're diving into Fort Condor on Hard Mode in FF7 Remake INTERmission? It's definitely a step up from Normal, but don't worry, I've got your back. Think of this as your friendly guide to crushing it. First off, the biggest change in Hard Mode is the victory condition. Forget about outposts or who destroyed more towers when time runs out. In Hard Mode, it's all about one thing: destroying the enemy's Headquarters (HQ). If you can't manage that within the match timer, and especially within the one-minute sudden death phase, you'll lose. So, focus your efforts squarely on that HQ! Before each match, you get to see your opponent's board and their units. This is super important! Use this intel to pick the best units from your loadout to counter them. It's like a little puzzle before the real fight. Your loadout can have between 5 to 8 units, depending on the board you're using. When you've got enough ATB (which builds up faster or slower depending on the board), you can deploy a unit. Just move your cursor, press the  button to open the menu, and pick your unit. Having more units gives you more options, but a smaller, well-chosen set can make it easier to get the units you need quickly. While the source text doesn't detail specific strategies for each opponent like Polk, Johnny, Kyrie, Shinra Middle Manager, Jessie, Roche, Wedge, or the Grandmaster on Hard Mode, or break down the boards (Starter, Sorcerer I/II, Battalion I/II/III, Assassin I/II/III, Grandmaster), the core advice remains: scout your opponent, focus fire on the HQ, and choose your units wisely to counter their strategy. Good luck out there!100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content