Skip to content
Part 34
Far Cry 2

Part 34

Far Cry 2 Part 34 covers Assassination: East Port Saleo Sector Guard Post and Buddy Missions for Marty Alencar, Xingyong Bai, and more.

By ···10 min read·Multi-source verified
1 reading this guide  

Far Cry 2 Part 34 covers Assassination: East Port Saleo Sector Guard Post and Buddy Missions for Marty Alencar, Xingyong Bai, and more.

ASSASSINATION: EAST PORT SALEO SECTOR GUARD POST

Weapons: Shotgun or assault rifle, grenade launcher, (dart rifle)

Time: Doesn't matter.

Payment: 15 diamonds upon completion

Origin: Any of the four communications antennas in the Bowa-Seka sector.

Walkthrough
  1. 1
    Drive east out of Port Saleo on the railroad tracks.
  2. 2
    Go past the bridge and park on the road.
  3. 3
    Walk toward the guard post, and make the final approach by creeping through the thick vegetation.
  4. 4
    Monitor the compound. The prey will periodically walk between the two buildings.
  5. 5
    When you get a good line, take him out with the dart rifle.
  6. 6
    You should be back to your vehicle before his corpse is discovered.

BUDDY MISSIONS: BOWA-SEKA

  • Marty Alencar-cargo shipment
  • Marty Alencar-assassination at TaeMoCo
  • Xingyong Bai-passport mission
  • Xingyong Bai-artifacts at Sepoko
  • Frank Builders-radio transmitter
  • Frank Builders-Polytechnic supply cache
  • Andre Hyppolite-recover lost documents
  • Andre Hyppolite-Weelegol trophy
  • Nasreen Davar-Dogon assassination
  • Nasreen Davar-airport assassination
  • Hakim Echebbi-procure dossier
  • Hakim Echebbi-pipeline assassination

MARTY ALENCAR: CARGO SHIPMENT

Storyline: Marty dabbles in the gun dealing trade and has gotten wind of a competitor. The man is in Sefapane to seal a deal with the UFLL. He wants you to eliminate him before this can happen.

Mission: Kill the arms dealer in Sefapane.

Weapons: Shotgun or assault rifle, grenade launcher, (dart rifle)

Time: Doesn't matter.

Origin: All “Buddy Missions” originate at Mike’s Bar.

Walkthrough
  1. 1
    From the northwest bus station take the dirt path into Sefapane.
  2. 2
    Park your vehicle near the bridge on the southeast side of town.
  3. 3
    Go to the corner of the church and look toward the objective marker (waypoint (a marker on your map you've manually placed as a destination)).
  4. 4
    Check the target's position on your map (minimap (the small circular map in the bottom-left corner of your screen)) and locate him with your scope. He is usually sitting on or standing near a bench and is an easy target.
  5. 5
    A silent headshot (a shot that lands on the enemy's head, usually an instant kill) will complete the kill.
  6. 6
    Return to your vehicle and drive south out of town until the alert passes.
  7. 7
    Return to Sefapane, take the dirt path to the northwest bus station and return to Mike’s Bar via the southeast bus station to report to Marty to complete the deal.

MARTY ALENCAR: ASSASSINATION AT TAEMOCO

Storyline: The mine foreman at the TaeMoCo diamond mine has become a liability and Addi Mbantuwe wants him eliminated. He won't foster mistrust among his own troops by asking them to do it, so he has passed this information to Marty. Perhaps if this is done properly the APR will look like the culprit. Marty offers this mission to you.

Mission: Kill the mine foreman at the TaeMoCo diamond mine.

Weapons: Shotgun or assault rifle, grenade launcher, (dart rifle)

Time: Night is preferred.

Origin: All “Buddy Missions” originate at Mike’s Bar.

Walkthrough
  1. 1
    Take the patrol boat from the lakeside boat dock south of Port Saleo and pilot it southeast toward Sehlakalase Island’s west coast.
  2. 2
    Veer south and then west around the neighboring island, going west to moor on the western shore of Lake Segolo well north of the lakeside guard post/boat dock.
  3. 3
    Alternatively, arrive at this spot by taking the southwest road out of Port Saleo, driving southwest across the bridge and cutting back southeast where the road T’s to the lakeshore.
  4. 4
    Move cautiously around the guard post, staying near the cliff face, and be aware that the guard post is the turnaround point for an assault truck.
  5. 5
    Take the road west toward the safe house.
  6. 6
    If needed, stop at the safe house to advance time to night.
  7. 7
    Walk west and cross the dirt road near the junction with the north/south road.
  8. 8
    Walk southwest into the ravine toward the mine, staying near the mountainside and then passing through the narrow canyon on the left.
  9. 9
    Your diamond locator will flash, but avoid using a grenade on the diamond pit until after you complete the mission, as this will alert the mine’s garrison.
  10. 10
    Take up a concealed position on the hillside and monitor the victim's position. He will be wearing a suit and tie and will be strolling around but will eventually come into range.
  11. 11
    Take him out with a single dart and be on your way back to see Marty before his body is discovered.
  12. 12
    Retrace your inbound route to exit the area.
  13. 13
    Note: As you exit through the canyon toss a grenade near the covered-over pit where you will find a diamond case. (2)

XIANYONG BAI: PASSPORT MISSION

Storyline: Bai has gotten wind of a guy selling fake passports. Perhaps this is cutting in on his dealings. At any rate, Bai hates this guy and wants you to go to the Tourist Resort and destroy his cache of passports.

Mission: Destroy the passports at the Tourist Resort.

Weapons: (MGL-140 grenade launcher), Uzi, (dart rifle)

Time: Night is essential.

Origin: All “Buddy Missions” originate at Mike’s Bar.

Walkthrough
  1. 1
    Take the patrol boat from the north riverside Port Saleo boat dock and pilot it west and then down the south river, going under the bridge, west at the fork and then speeding past the guard post.
  2. 2
    A sniper in a tower will target you as you swing northeast. Stop to snipe him or just speed past him.
  3. 3
    If you need to forward time, stop just after the bridge and hike the trail along the river northwest to the safe house on the bluff east of the resort.
  4. 4
    Take to the water near the safe house-jump from the bluff if you used the safe house-and swim toward the resort.
  5. 5
    Go ashore on the...

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content