Far Cry 2 Part 29 walkthrough detailing how to meet Reuben, defend Mike's Bar or the church, and assassinate the winning faction commander.
- 1Continue up the hill with caution.
- 2Kill the roving sentry near the bridge with a single headshot to avoid an alarm.
- 3Take a sniping position under cover (press the cover button to crouch behind walls or objects) near the bridge.
- 4Snipe the three sentries patrolling the lodge's perimeter before they alert reinforcements.
- 5Quickly cross the bridge.
- 6If all is quiet, visit the ammo pile near the bridge's exit, turn right on the walkway, and then left around the corner to find the entrance.
- 7Peer around the entrance and eliminate any guard.
- 8Shoot a grenade into the back room for a kill and immediately reverse your entry course.
- 9Cross the bridge and use a grenade launcher to clear any hostiles on the far side to reach the dirt path.
- Killing the roving sentry with a headshot prevents an alarm.
- If a firefight erupts at the lodge, at least twice the number of patrolling sentries will reinforce them.
- Reinforcements will arrive very quickly after clearing the lodge.
- Use the grenade launcher to clear your way to the dirt path if hostiles appear on the far side of the bridge.
Mission: Meet Reuben at the Lumber Camp
Storyline: The winning faction is consolidating its position and hunting opposition. Reuben has information that the militia is heading to Father Maliya's church and Mike's Bar, putting your buddies in grave danger. You can help either group.
Weapons: Keep the Goka Falls weapons.
Time: Doesn't matter.
Origin: A phone call from Reuben after completing the Goka Falls mission.
Mike's Bar:
- Drive your vehicle toward Mike's Bar.
- As you approach, you will hear a firefight as numerous militiamen assault the bar.
- Go in at full speed, running down anyone in your path, and stop near the entrance.
- Enter the bar; the result is scripted, and you will go down.
- You will regain consciousness in the desert during a fierce sandstorm.
- Move straight ahead toward shelter and collapse again.
- Awaken to the Jackal and listen to his monologue.
- When an agent of the losing faction enters, the Jackal will flee.
- The faction official will solicit your services, offering to let you live if you agree to assassinate the winning faction's commander at a troop rally.
- Pick up the pistol, assault rifle, and mortar, and take the truck parked outside.
- Drive north and then west to the weapon shop to gear up for the assassination.
Church:
- Take the vehicle and drive into Pala.
- Go to the church and listen to the priest’s urgent request.
- Push the cabinet over the escape passage, triggering an assault on the church that you cannot win.
- The result is scripted, and you will go down.
- You will regain consciousness in the desert during a fierce sandstorm.
Escape the desert rendezvous with the Jackal:
- As you move straight ahead toward shelter, you will collapse again.
- Awaken to the Jackal and listen to his monologue.
- When an agent of the losing faction enters, the Jackal will flee.
- The faction official will solicit your services, offering to let you live if you agree to assassinate the winning faction's commander at a troop rally.
- Pick up the pistol, assault rifle, and mortar and take the truck outside.
- Drive north from the desert shack and stop at the bus when your locator (minimap (the small circular map in the bottom-left corner of your screen)) flashes.
- Inside the bus is a diamond case (3).
- You will meet an assault truck in this area, so be prepared to man the turret gun on your vehicle.
- After you turn east, you can find another diamond case (3) in the partially buried train car at the southernmost point of the vanishing trackway.
- Continue north through the desert and veer west to the weapon shop to gear up for the assassination.
Mission: Assassinate the winning faction’s commander at the troop rally.
Storyline: The losing faction's commander offers you a chance to live and rejoin the conflict in the south if you kill the winning faction's commander at a rally in the southwest sector.
Weapons: Shotgun or assault rifle, grenade launcher, (dart rifle).
Time: Night is essential.
Payment: Your life.
Origin: The losing faction’s official at the desert safe house.
- 1From the southwest weapon shop, drive the assault truck east toward the bus station.
- 2Stop at the safe house to advance time to night, if required.
- 3Continue east along the tracks, following them as they veer north.
- 4Turn west on the road south of the chemical plant.
- 5Park your vehicle to the east of the rally site (e.g., where the south sector map transitions back to the southwest sector).
- 6Advance along the edge of the mountain north of the road.
- 7Try not to engage the patrol car that frequents the area on a long circuit.
- If you haven’t gotten it earlier, there is a diamond case (3) on the northeast side of the roadway/trackway junction, in the water-filled ravine sitting on the rocks.
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