Learn the Ninja's skills in Etrian Odyssey Nexus, including Diversion Gambit, Ninpo: Toxic Mist, and Ninpo: Caltrops. Get build advice.
Stat Growth:
- HP: E
- TP: D
- STR: B
- INT: A
- VIT: D
- WIS: C
- AGI: A+
- LUC: A+
Possible equipment: Katana, Knife, Clothes
Skills:
Diversion Gambit
- Type: Force Boost
- Effect: Increases evasion by 65% and chance of being targeted by 40% for three turns.
- Target: Self
Ninpo: Toxic Mist
- Type: Force Break
- Effect: Has 1,000% chance to inflict Poison. Inflicts Poison to any target that doesn't completely immune to it.
- Damage: Poison damage: 100 - 300
- Target: All enemies
Ninpo: Daggers
- Type: Attack
- Effect: Deals stab damage and has 55% chance to inflict Sleep at Max Lv. Will target all enemies at ★ level.
- Modifier: Accuracy mod (a community-made modification that changes the game): -6%
- Max Lv: Deals stab damage and has 55% chance to inflict Sleep. Will target all enemies at ★ level.
- Target: Random three enemies
- Max Lv: 10
- TP: 3
Ninpo: Caltrops
- Type: Support
- Prerequisite Skills: Ninpo: Daggers (3)
- Effect: The user will counterattack all physical attacks targeted to selected line up to 9 times, with 100% chance to inflict Poison. Doesn’t activate if there is no alive ally on the selected line.
- Action speed: 500%
- Base poison damage: 25
- Max Lv base poison damage: 90
- Target: One party’s line
- Max Lv: 6
- TP: 4
Shadow Bind
- Type: Attack
- Effect: Deals cut damage and has 70% chance to inflict Leg Bind. Must equip a knife.
- Target: One enemy
- Max Lv: 8
- TP: 4
Bone Crusher
- Type: Debuff
- Prerequisite Skills: Shadow Bind (3)
- Effect: Deals bash damage and decreases DEF by 25% for 4 turns. Must equip a knife.
- Action speed: 75%
- Accuracy mod: -3%
- Target: One enemy
- Max Lv: 8
- TP: 5
Reflexes
- Type: Passive Heal
- Effect: Recovers TP when the user manages to evade an attack.
- Target: Self
- Max Lv: 4
Concealment
- Type: Passive
- Prerequisite Skills: Reflexes (2)
- Effect: Increases evasion by 20%.
- Target: Self
- Max Lv: 10
Ninpo: Mirage
- Type: Support
- Effect: Creates a decoy with 100% HP in an empty slot, with their evasion is increased by 25% and chance of being targeted by 50%. Decoys can’t perform any command but can be moved. Decoys can’t recover HP and TP, can’t receive buff and debuff, can’t be afflicted by ailments and binds, and will disappear when the user dies. However, they will inherit the ailments and binds from the user.
- Action speed: 75%
- Target: Self
- Max Lv: 6
- TP: 4
Chop
- Type: Field
- Effect: Has a chance to obtain rare material at any chopping point.
- Max Lv: 1
Proficiency
- Type: Passive
- Effect: Increases damage by 10%. Removes damage penalty when attacking in the back line at ★ level.
- Target: Self
- Max Lv: 4
Build Advice:
The Ninja has weak VIT as a front attacker, so damage absorbers, mitigators, or redirectors like Protector’s Ally Shield, Hero’s Physical Shield, or Farmer’s Play Possum may be considered for the team. Ninpo: Mirage can act as a decoy to protect other members from being attacked.
Early Game Build:
- Invest three points into Ninpo: Daggers.
- Invest one point into Ninpo: Caltrops.
- Afterwards, spread points to nearly every skill the Ninja has.
- Bone Crusher is recommended next for its DEF debuff.
- Reflexes, Concealment, and Ninpo: Mirage can be learned as desired.
Alternative Strategy (Proficiency Focus):
- Invest one point into Ninpo: Daggers.
- Rush Proficiency to level 4 to allow the Ninja to deal full damage from the back row. This also provides a 10% damage boost and is SP-efficient.
- Proficiency 4 is crucial for melee skills to deal full damage from the back row, eliminating penalties.
- Ninpo: Daggers is an excellent skill for random battles.
- If the party frequently targets the Ninja, invest in Reflexes and Concealment.
- Bone Crusher is a decent debuff for physical damage dealers.
- Ninpo skills are not knife-only; Katanas can be used.
- Ninpo: Mirage is not as robust as Bunker in Etrian Odyssey 5 and is not recommended unless aggro-tanking is needed and no other party member can fulfill the role.
- Mirage can be used with Ninpo: Caltrops to target the decoy's row.
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