Master the Novice Gunner in Etrian Odyssey Nexus with this comprehensive guide. Learn about essential skills like Leg Snipe, Arm Snipe, and Rapid Fire, optimal stat growth, and equipment.
The Gunner is a class in Etrian Odyssey Nexus that excels at inflicting binds and dealing ranged damage. They have high TP and STR growth, making them effective damage dealers, and their natural ability to stay in the back line without penalty makes them ideal for applying binds. While they lack a head-binding skill at the Novice level, they can be paired with classes like Medic or Pugilist to cover this weakness. Their low DEF makes them vulnerable to back-line damage, so support from a Medic is recommended.
Recommended Skills:
- Leg Snipe and Arm Snipe: Prioritize these for their reliable bind effects.
- Rapid Fire: A good damage skill that benefits from accuracy buffs.
- Medic Bullet: Useful for healing and ailment recovery, especially if no other healer is present.
- Pop Flare: Can increase accuracy for the party, which is beneficial for skills like Rapid Fire.
- Cover Support: A situational skill for HP recovery when defending in the back line.
Stat Growth:
- HP: D
- TP: A
- STR: A+
- INT: B
- VIT: E
- WIS: B
- AGI: D
- LUC: B
Possible Equipment: Gun, Clothes
Key Skills Explained:
- Double Action (Force Boost): Allows a second activation of gun skills for three turns. The second activation costs no TP but deals 40% damage.
- Riot Gun (Force Break): Deals stab damage and has a very high chance to inflict Stun.
- Rapid Fire: Deals three hits of stab damage with reduced accuracy.
- Splash Shot: Deals splashed stab damage.
- Leg Snipe: Deals stab damage and has a chance to inflict Leg Bind. Always hits.
- Arm Snipe: Deals stab damage and has a chance to inflict Arm Bind. Always hits.
- Cover Support: Recovers HP when the user is in the back line and uses DEFEND.
- Shell Shock: Decreases enemy stats (ATK, DEF, accuracy, evasion) and has a chance to inflict Stun. Requires enemies in the back line.
- Medic Bullet: Recovers HP and cures ailments.
- Pop Flare: Increases party accuracy for a duration.
- Mine: A passive skill with a chance to obtain rare materials at mining points.
Strategy Notes:
- Focus on leveling Leg Snipe and Arm Snipe first, then Rapid Fire.
- Upgrade Snipe skills to at least level 4.
- Consider investing in Medic Bullet for healing and ailment support if needed.
- Pop Flare can be useful if accuracy is an issue, especially for Rapid Fire.
- Arm Snipe at level 9 can serve as both a damage and disabling skill.
- Riot Gun is a primary source of burst damage.
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