Guide to defeating the first labyrinth boss, Blossombeast, in Etrian Odyssey Nexus. Learn its HP, weaknesses, skills, and strategies, plus epilogue events and rewards.
Stats / Weaknesses:
- HP: 2,863
- Loot: Malevolent Thorn
- Weakness: Cut, Fire, Sleep, Blind, Leg Bind
- Resist: -
- Immune: Instant Death
- Skills: Vine Grab: Head (arms), Vine Grab: Arm (arms), Vine Grab: Leg (arms), Suspicious Pollen (legs)
Phases:
- First Half of HP: Alternates between Head, Arm, and Leg Vine Grab attacks.
- Second Half of HP (Below 50%): Uses Suspicious Pollen (ATK debuff, Poison to all) and then performs three random Vine Grab attacks, followed by another Suspicious Pollen.
Strategy:
- Inflict Arm Bind early to create attack windows.
- Use Force Boost when needed.
- Bind the Leg to prevent Suspicious Pollen when the boss is near half HP.
- Inflicting Blind can mitigate damage.
- Utilize Fire, Sleep, Blind, and Arm/Leg Binds effectively.
After defeating the Blossombeast, move forward to trigger an event with a girl's voice. Open the door to find a Geomagnetic Pole, which acts as a teleporter. After mapping the area, touch the pole to be teleported to the second island, the Isle of Solitude. Return to Maginia and report to HQ.
Mission Completed!
| Adventure Result | Money | EXP |
| 500 | 750 |
You will also receive the Memory Conch accessory for registering your first map. This accessory grants non-active party members a portion of EXP after battles. It's useful for leveling up alternate classes.
Persephone will instruct you to register all learned and collected information in the REGISTRY (Maps, Monsters, Items). You will be rewarded for reaching certain thresholds.
Visit Napier's Firm for new items and equipment.
- Ariadne Thread: Allows instant warp to town from outside battles. Always keep at least one.
- Thorn Scythe: (ATK +28, MAT +31, _Vine Grab: Arm_) Can be purchased by selling the Malevolent Thorn loot. Only usable by Farmer and Harbinger classes.
At the INN, Vivian explains that you can now exchange Guild Cards with other players. You can also lend or borrow party members through the GUILD CARD option.
Save your game and rest at the INN.
Head west of the Geomagnetic Pole to find a Base Camp. A soldier there will provide information about the next labyrinth, the Lush Woodland, accessible by continuing west. This is a returning labyrinth from EO4.
Navigation:
- Previous: B1F - The Archipelago of Treasures
- Next: B1F - The Lethal Forest's Prelude
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