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\[Novice\] Farmer
Etrian Odyssey Nexus

\[Novice\] Farmer

Explore the Farmer class in Etrian Odyssey Nexus, focusing on the Final Secret Force Break and other useful skills like Excavation and Earth's Bounty.

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Explore the Farmer class in Etrian Odyssey Nexus, focusing on the Final Secret Force Break and other useful skills like Excavation and Earth's Bounty.

Skills:

  1. Item Echo (Force Boost): Enables a second activation of items for three turns without consuming an additional item.
  2. Final Secret (Force Break): Fully recovers Force Gauge and has a 33% chance to repair Force Gauge after being broken. Does not activate on the same turn as other Force Breaks if they are not immediately broken after their effect takes place.
  3. Sympathy Pain (Support): Has a 60% chance to inflict the same ailments and binds on the user without recovering them. Max Lv Effect: Has 60% chance to inflict the same ailments and binds on the user without recovering them.
  4. Strange Seeds (Support): Has a 50% chance to inflict one random bind at the end of the turn. The bind activation will not be triggered if the user is inflicted with Petrification, Sleep, Panic, or dies. If Farmer is inflicted with Panic, the bind activation is replaced by a normal attack instead. Max Lv Effect: Has 50% chance to inflict one random bind at the end of turn.
  5. Play Possum (Buff): Decreases the chance of being targeted by 95% for 4 turns. Does not work for splash damage, line-piercing damage, party’s line damage, or all allies damage. Max Lv Effect: Decreases chance of being targeted by 95% for 4 turns.
  6. Keen Eye (Field): Temporarily reveals all stairs, shortcuts, treasures, gathering points, and FOEs (Formidable Ordinary Enemies) for 255 steps. Max Lv Effect: Temporarily reveals all stairs, shortcuts, treasures, gathering points and FOEs for 255 steps.
  7. Excavation (Field): Has an unknown chance of obtaining chopping, mining, or taking materials when walking on the labyrinth. Works even on zones without encounters, such as boss zones. Max Lv Effect: When walking on the labyrinth, it has an unknown chance of obtaining chopping, mining, or taking materials.
  8. Flee (Support): Consumes 5% of all allies’ HP to have a 100% chance to escape from battle and return to the last-used stairs or Geomagnetic Pole. HP does not decrease if the escape attempt fails. If successful, all FOEs and certain objects will return to their original position. Max Lv Effect: Consumes 5% of all allies’ HP to have 100% chance to escape from battle and return to the last-used stairs or Geomagnetic Pole.
  9. Slap Awake (Field Heal): Revived with 300 HP. Max Lv Effect: Revived with 300 HP.
  10. Harvestry (Field): Has a chance to obtain rare material at any mining, taking, or chopping point. Max Lv Effect: Has a chance to obtain rare material at any mining, taking or chopping point.
  11. Earth’s Bounty (Other): Increases EXP by 30% when the user is alive after battle. The effect stacks for multiple Farmers. Max Lv Effect: Increases EXP by 30% when the user is alive after battle.

Stat Growth: HP (A), TP (C), STR (D), INT (E), VIT (B), WIS (E), AGI (C), LUC (S).

Possible Equipment: Gun, Spear, Knife, Scythe, Light Armor, Clothes.

Tips
  • The main draw of the Farmer in Etrian Odyssey Nexus, especially at Novice level, is the Force Break skill, Final Secret. It's the only skill in the game with a chance to repair the Force Gauge after being broken, allowing for potential abuse of high-damaging Force Breaks or maintaining a Force Boost state.
  • If you have at least two Farmers, they can theoretically repair each other's Force Gauges, enabling frequent use of Force Breaks.
  • In random battles, the Farmer has little to no role.
  • Play Possum can be useful to prevent specific characters, like Ronin, Ninja, or Zodiac, from being targeted, especially if they are frail.
  • Strange Seeds is not a reliable skill for inflicting binds and should not be relied upon.
  • Sympathy Pain is generally useless unless the Farmer suffers an ailment or bind, except for Arm Bind.
  • Excavation and Earth's Bounty can be good early picks. You can save skill points to be used after level 20.
  • For a dedicated farming party, consider a setup with 4 Farmers and 1 Survivalist.
  • If running a Farmer in your main party, consider 1 point in Earth's Bounty, Slap Awake, Harvestry, and Flee. Then, level Earth's Bounty for the extra EXP. Excavation can also assist with item gain.
  • Play Possum can be useful for units like Imperial who need to avoid being hit while using Drive.

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