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Unfinished Business
Dragon's Dogma: Dark Arisen

Unfinished Business

Guide to completing the 'Unfinished Business' quest in Dragon's Dogma: Dark Arisen. Learn how to navigate Gran Soren after the cataclysm, confront the Duke, and survive the Everfall.

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Guide to completing the 'Unfinished Business' quest in Dragon's Dogma: Dark Arisen. Learn how to navigate Gran Soren after the cataclysm, confront the Duke, and survive the Everfall.

Walkthrough
  1. 1
    Enter Gran Soren. The city is in ruins east of Caxton’s Armory. Arsmith’s Alehouse and the Notice Board are intact. Mountebank is available for forgeries. Caxton offers new gear, but it can be found later.
  2. 2
    In the Craftsman’s Quarter, find two ‘Refuge Areas’. The southern one has Devyn the barber. The northern one has Ser Alfonso for resting, stashing, and skill management. Asalam is now in the Pawn Guild (avoid Ser Gauwyn to enter).
  3. 3
    If you helped Fournival evict Jasper during 'Land of Opportunity', Jasper's family is alive. If you let them keep their home, Pip is less happy due to his parents' deaths.
  4. 4
    Check Notice Boards for quests, often involving killing new foes like Grim Goblins, Hellhounds, and Succubi.
  5. 5
    When ready, speak to a guard: Ser Gauwyn (Pawn Guild), Ser Gregor (Arsmith’s Alehouse), Ser Camillus (Urban to Noble Quarter road), or Ser Raffe and Ser Forden (south of Gran Soren Cathedral). They will direct you to see the Duke.
  6. 6
    Head to the Noble Quarter via the Passage Gate and enter the castle.
  7. 7
    Proceed through the Audience Hall to the Duke’s Solar.
  8. 8
    Inside, the Duke will accuse you of cowardice and taking his bargain. He attacks, but his attacks are weak and slow.
  9. 9
    After a cutscene, the Duke sics his guard on you. Flee the castle, ignoring the endless guards.
  10. 10
    Exit the castle grounds, continuing to be pursued by guards led by Ser Maximilian. Follow the guards’ path away from restricted areas.
  11. 11
    Run through the Passage Gate, down the tower, through the Craftsman’s Quarter, and into the Urban Quarter.
  12. 12
    As you approach the large pit in the Urban Quarter, a cutscene will trigger. Guards herd you to the pit, but winged beasts erupt from below. The Dragon’s voice is heard, and you realize the pit is the true Everfall. You are knocked into the abyss.
  13. 13
    You will free-fall through the Everfall. Use the right analog stick to steer and the Right Trigger to grab ledges. Fall damage is minimal.
  14. 14
    Upon reaching solid ground, a Pawn named Quince will challenge you. She explains her mistress died searching for something in the Everfall and gives you a Wakestone.
  15. 15
    You will receive the ‘Treacherous’ Achievement/Trophy.
  16. 16
    All doors now lead to the ‘Chamber of Confusion’, the introductory area of the Everfall, unless you land on a ledge with the metal disc seen at the bottom of the Everfall (the one within the Pawn Guild).
  • 60,000 XP, 80 Rift Currency, 80,000 Gold for receiving the Duke’s hospitality.

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