Your guide to Store Location #3 in Dead Space 2. Learn what gear to buy, how to get the Lightspeed De Milo trophy, and find all the hidden items and logs.
Alright, so you've made it to Store Location #3. This is a pretty good spot to stock up, and there's even a trophy to snag here if you're quick. Let's break it down.
Shopping List:
- Pulse Rifle: 7,000 Credits
- Hacker Suit: 20,000 Credits
- Rivet Bolts (10 pack): 750 Credits
- Power Node: 10,000 Credits
- Line Gun: 9,000 Credits
- Plasma Energy (6 Pack): 1,200 Credits
- Small Med Pack: 2,000 Credits
- Stasis Pack: 2,500 Credits
My personal recommendation? If you have the credits, grab the Hacker Suit and the Pulse Rifle. The Hacker Suit is a massive upgrade, bumping your inventory to 15 slots and giving you 15% armor. The Pulse Rifle is a solid backup weapon that chews through Necromorphs. I had to sell some Line Gun ammo to afford both, but trust me, it's totally worth it.
Trophy Time!
Before you leave the store area, look for a giant blue kid spinning around in the open. You can get the 'Lightspeed De Milo' trophy here. Just shoot the kid until it falls apart. Easy peasy.
Mezzanine Exploration:
Once you're done shopping and trophy hunting, head out to the mezzanine. Daine will give you some info about Patient 5 here. Keep your eyes peeled because you can find some extra credits and a Gold Semiconductor on the lower floor. You might need to use your Telekinetic ability (TK) to grab them if they're behind glass – just shoot the glass to break it first. Then, make your way left to find a text log called 'Tital Part 2'. You'll find more credits scattered around this area, so explore a bit before heading towards your objective. You'll stumble upon another text log, 'Altman's Footsteps', as you go. Don't forget about Unitology!
Elevator Hack and Descent:
The door to the elevator is locked, so you'll need to hack the console nearby to get it open. Once you're down in the Unitology area, you'll find another text log, 'Recruiting', along with some other useful items. Notice the vent on the left? It's locked for now. Equip your Pulse Rifle and move forward a bit.
Combat Encounter:
You'll soon face a group of enemies: two Packs, an Exploder, and a Necromorph. Your best bet is to shoot the Exploder to take out the others with its blast, then deal with the remaining Packs. After that, it's wise to retreat back towards the elevator. Why? Because 3-4 more Packs will spawn right where you were just standing! Picking them off from a distance with your Pulse Rifle is much easier. See? Told you it was handy.
Environmental Hazard Trick:
Here's a neat trick: you can shoot out the glass behind the enemies. If you time it right, they'll all get sucked out into space! Just make sure you shoot the red triangle warning sign first so you don't get pulled out yourself.
Vent Crawl and Next Steps:
After gathering the goodies (you'll appreciate that extra inventory space from the Hacker Suit!), explore the area a bit more for any missed items. Then, crawl through the vent. You'll find a video log from a poor soul who didn't make it. After watching it, grab all the green ammo boxes. Head up the ramp – the trash compactor is a dead end for now. Go through the door past the ramp, and you'll see why. This is a good spot to save your game if you wish, and there's a bench here too.
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