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How to Get Ultima Materia Early in Crisis Core Reunion
Crisis Core: Final Fantasy VII Reunion

How to Get Ultima Materia Early in Crisis Core Reunion

Discover the earliest ways to obtain the powerful Ultima Materia in Crisis Core: Final Fantasy VII Reunion. Learn about mission rewards, stealing, and fusion.

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Discover the earliest ways to obtain the powerful Ultima Materia in Crisis Core: Final Fantasy VII Reunion. Learn about mission rewards, stealing, and fusion.

Alright, so you're looking to get your hands on the Ultima Materia early in Crisis Core: Final Fantasy VII Reunion, huh? It's a pretty sweet spell, though honestly, compared to some of the other magic Materia, it's not quite as amazing as you might think. But hey, if you want it, I can show you how!

There are a few ways to snag Ultima. You can get it from specific chests in certain missions, steal it from a tough enemy called Tycoon, get it as a mission reward, or even craft it through Materia Fusion. The earliest you can technically grab it is in Chapter 3, by completing mission 8-4-1: Suspicious Mail 1 and the missions that follow it. Just a heads-up, some of these missions can be pretty challenging, so you might want to get comfortable with Materia Fusion (which you unlock in the same chapter) and maybe craft some Darkness and HP+ Materia. Also, grab some good accessories because some monsters at 7-Star or higher can one-shot you!

Where to Find Ultima Materia

Here's a quick rundown of where you can find Ultima:

  • Chests: You can find Ultima Materia in chests within missions 2-5-2, 6-6-3, 6-6-5, 9-6-2, and 9-6-5.
  • Steal: You can steal Ultima Materia from the enemy Tycoon in Mission 9-5-3.
  • Reward: Mission 3-5-4 gives Ultima Materia as a reward.
  • Materia Fusion: You can fuse Energy (M☆) with Libra, or use other DMW Materia like Rush Assault.

Why Ultima Isn't Always the Best Choice

Now, don't get me wrong, Ultima is a powerful spell, but it's not always the best bang for your MP. Compared to spells like Electrocute or Quake, Ultima is pretty slow to cast. This means enemies can easily interrupt you, which is super annoying. It costs a hefty 99 MP for 47 base Materia Power. For comparison, Electrocute costs 72 MP with 40 power, and Quake costs only 58 MP with 27 power. Both Electrocute and Quake are much faster to cast (especially Quake!) and use way less MP. If you really break down the MP cost versus damage over time, Ultima often falls behind. It's not that Ultima is weak, it's just that the other spells are arguably just too good for what they cost.

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