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Best Equipment and Accessories in Crisis Core Reunion
Crisis Core: Final Fantasy VII Reunion

Best Equipment and Accessories in Crisis Core Reunion

Discover the best equipment and accessories in Crisis Core: Final Fantasy VII Reunion, including Genji set, Heike Soul, Ziedrich, and more. Optimize your build!

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Discover the best equipment and accessories in Crisis Core: Final Fantasy VII Reunion, including Genji set, Heike Soul, Ziedrich, and more. Optimize your build!

This guide covers the best equipment and accessories available in Crisis Core: Final Fantasy VII Reunion, detailing their effects and how to obtain them.

  • Heike Soul — Arguably the best accessory, obtained by achieving 100% mission completion. Grants effects of Adaman Bangle, Brutal, Black Cowl, Gold Hairpin, Wizard Bracelet, Doc’s Code, Brigand’s Gloves, Mog’s Amulet, Jeweled Ring, Precious Watch, Libra, Smart Consumer, SP Master, Dualcast, and Cursed Ring. Almost useless by the time it's obtained.
  • Genji Helm — Allows casting any spell or ability without MP or AP cost, and provides a Libra effect. Purchased from Online Shop Shade (Mission 9-5-4) for 1,000,000 Gil.
  • Genji Armor — Sets HP limit to 99,999 and adds Endure and Regen. Requires maxing out every DMW image, recommended to obtain at the end of the game.
  • Genji Shield — Keeps Barrier and MBarrier active, absorbs all elements, nulls, and statues. Obtained by using Gil Toss and Costly Punch on Magic Pot Summon in Mission 7-6-6, dealing 99,999 damage, and finishing with Octaslash Limit Break when it appears.
  • Genji Gloves — Grants Brutal accessory effects and makes all attacks critical. Found in a chest at the end of a path in Mission 9-6-4.
  • Ziedrich — Increases all attributes by 100 and halves all elemental attacks. Found in a chest during Mission 9-5-6.
  • Divine Slayer — Raises HP, MP, and AP by 100%, increases attributes (ATK, VIT, MAG, SPR, LCK) by 50%, breaks all attack/HP/MP/AP limits, and detects opponent's status. Reward for completing Mission 9-6-6.
  • Super Ribbon — Prevents Death status effect in addition to Ribbon's effects. Can be stolen from Great Marlboro or obtained as a reward for completing Mission 9-6-2.
  • Dark Agent — Increases HP by 100% and AP by 50%, ATK and VIT by 100. Abilities cost no AP. Reduces MP by 100%, and MAG and SPR by 100. Found in a treasure chest in Mission 9-4-4.
  • Power Suit — Increases attack-based parameters at the cost of magic abilities (HP +100%, MP -50%, AP -50%, ATK +100, VIT +100, MAG -50, SPR -50). Reward from Mission 7-5-4, treasure chests in M6-6-6 and M7-6-3, or stolen from Vajradhara Asura.
  • Energy Suit — Increases spell-slinging at the cost of ATK (HP -50%, MP +100%, AP -50%, ATK -50, VIT -50, MAG +100, SPR +100). Reward from Missions 7-5-5 and 7-6-6, treasure chest in M9-6-5, or stolen from Grannygalan.
  • Soul of Thamasa — Allows casting spells without MP cost. Found in treasure chests in M9-4-4 and M9-6-5, or rarely stolen from a Shadow Monk.
  • Laurel Crown — Allows using Command abilities without AP cost. Reward for completing Mission 9-5-4, treasure chest in M9-6-2, or rarely stolen from a Diatryma.
  • Adaman Bangle — Breaks HP limit to 99,999. Reward for completing M7-3-6, treasure chests in M9-2-4 and M9-5-4, or rarely stolen from Grandpanzer.
  • Black Cowl — Breaks AP limit to 99,999. Reward for completing M7-3-1, treasure chests in M2-5-5 and M9-3-3, or rarely stolen from Mock Soldier A or Diatryma.
  • Brutal — Breaks Damage limit to 99,999. Reward for completing M7-4-6 and M9-5-1, treasure chest in M9-6-3.
  • Gold Hairpin — Breaks MP limit to 99,999. (Location details not fully provided in source text for Gold Hairpin specifically, but implied to be similar to others).

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