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>Two Sides to Everything<
Command & Conquer: Red Alert 3

>Two Sides to Everything<

Master the 'Two Sides to Everything' mission in Command & Conquer: Red Alert 3. Learn strategies for Shinzo's Sea-Wings and base assaults on Insane difficulty.

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Master the 'Two Sides to Everything' mission in Command & Conquer: Red Alert 3. Learn strategies for Shinzo's Sea-Wings and base assaults on Insane difficulty.

This guide covers the 'Two Sides to Everything' mission in Command & Conquer: Red Alert 3, set on the Pool Party map on Insane difficulty. Opponent: Shinzo (Orange). Recommended Arsenal: Allies. Unlockable Technology: Sea/Sky-Wing. Unlockable Challenges: Behind the Iron Curtain. Requires: Crate and Red Barrel. Par Time: 9:15.

Opinion: Shinzo doesn't make things easy with his Sea-Wings. A formidable Air force and Naval fleet will need to be used to get past this mission!

Walkthrough
  1. 1
    As the Allies, build up a fleet of Fighter Jets to fight off Shinzo's Sky-Wings. Build a Naval Yard and start pumping out ships.
  2. 2
    Shinzo's base to the east is a high threat, so target that one first.
  3. 3
    Shinzo will have Infantry guarding his bases too, so use any Amphibious units whenever possible. Do the same to the rest of his bases.
  4. 4
    As the Soviets, Stingrays are cheap amphibious Units that will fare well against the Sea-Wings. Escort them with Bullfrogs in case there are any Sky-Wings.
  5. 5
    As the Allies, the Assault Destroyer is good for destroying bases and Sea-Wings. They should be accompanied by Hydrofoils and Apollo Fighters to take down any Sky-Wings.
  6. 6
    As the Imperials, a Chopper-VX and Jet Tengu squad should be enough to destroy Shinzo.

Strategy by Jacobs 6 Geno (Allies):

  1. Shinzo relies heavily on his Sky-Wings, which can be countered properly.
  2. Immediately build a Power Plant, then another. Build 2 Ore Refineries. While the second is building, construct a Multigunner Turret at the north entrance of your base.
  3. After the Refineries are built, build an Armour Facility and set its rally point onto the small land spread east of you.
  4. Start pumping out Riptides and Multigunner IFVs and overwhelm the southeast base before he builds a Sea-Wing. Chase down his MCV if he tries to run.
  5. Meanwhile, build another Turret at the north. Send your IFVs from the leveled base to keep Sky-Wings at bay in the northwestern corner of your starting land.
  6. When Shinzo's southeast base is destroyed, expand by sending Prospectors to Shinzo's old base and southern expansion points.
  7. You probably won't get attacked on your water expansions, but be aware that Shinzo has many Yaris.
  8. Build another Armour Facility and set both to build many IFVs.
  9. Build a Boot Camp and train Infantry (Peacekeepers, Dogs, and Javelins are best) to garrison the IFVs. Leave 20-40 ungarrisoned IFVs to deal with Sky-Wings.
  10. Send your IFV force north to kill Infantry (Tankbusters first, Archer Maidens second, Imperial Warriors last).
  11. Kill anything else and proceed to destroy the northwestern base. Keep producing IFVs to defend your base.
Tips
  • The number of Shinzo's Sea-Wings is indicated.
  • Use Amphibious units whenever possible against infantry.
  • Shinzo's base to the east is a high threat.
  • Expand to secure more resources.
  • Garrison IFVs with infantry for better effectiveness.
  • Ungarrisoned IFVs can help defend against air units.

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