Master the 'Double-Barreled' mission in Command & Conquer: Red Alert 3. Learn strategies for the Grinder Gulch map against Oleg, including recommended arsenals and unlockable tech.
Walkthrough
- 1Secure the resources to the east.
- 2Get a Commando and use her against Oleg's base, escorted by powerful Tanks.
- 3Take out Oleg's Defences first with Tanks or Artillery.
- 4Use Anti-Armour Infantry against Oleg's incoming Apocalypse Tanks.
Faction-Specific Tips:
- As the Soviets: Natasha can neutralize an Apocalypse Tank. Use V4 Rocket Launchers to smash Oleg's Structures.
- As the Allies: Use Tanya on the Apocalypse Tanks (if Oleg doesn't have the Terror Drone Surprise!). Pacifier FAVs can bombard Oleg's base.
- As the Imperials: Yuriko works best against Apocalypse tanks. Escort her with some King Oni. Use the Oni to break through Oleg's Defences.
Strategy by UltimateBladez (Soviets):
- Build a Crusher Crane, two Reactors, and two Refineries.
- Build a Super Reactor and War Factory.
- Build two Sentry Guns on the edges of your base (for killing Oleg's Infantry ONLY).
- Build about 10-40 Terror Drones, keeping a constant flow and spacing them out. Set ALL Terror Drones on stun mode.
- Build a Barracks to produce about 10 Mortar cycles. The Iron Curtain is recommended but not necessary.
- Line up Terror Drones evenly at the edges, slightly behind the Sentry Guns. Keep pumping them out and ALL on stun. Terror Drones stun Apocalypses, allowing Mortar Cycles to kill them.
- When you have about 5,000 credits, build a Battle Lab. Train Natasha and a few V4 Rocket Launchers.
- Use about 10 Mortar Cycles to kill Oleg's Ore Refineries.
- Garrison Natasha in a building, and once it's blown up, get an Engineer and make a Bunker for Natasha for defence.
- Set up V4 Rockets (3 for each side, 4 in the middle), with 10-20 TDs on each side.
- Build about 10 more Mortar Cycles. Avoid Apocalypses and kill Sentry Guns with Mortar Cannons.
- Send Mortar Cycles to attack Oleg's MCV. If you can take it out, great. If not, send extra Terror Drones into his moving MCV to prevent him from unpacking.
- Eventually, kill his Garage with Mortars, causing his MCV to die. Kill his Super Reactor and War Factory with Mortars as well.
- Use the Desolator Strike or V4 Rockets to kill his garrisoned and wandering Infantry.
- Once his War Factories are gone, he's done for. Finish him off.
Strategy by JB (Allies):
- Build a Power Plant, a Boot Camp, and a Refinery.
- Train Engineers to secure all civilian buildings.
- Train Spies to infiltrate Oleg's distant Refinery for money. Spies can also bribe Oleg's Apocalypse Tanks.
- Build Airbases, a Defence Bureau, and Heightened Clearance for the Pacifier to deal with Tanks and Infantry.
- Build an Armour Facility to counter Terror Drones.
- Build a sizeable army and armoured force, then wipe out Oleg's base.
Strategy by VX4 (Imperial/Dojo Rush):
- Rush with Warriors as the first line of attackers due to their higher HP than Tankbusters.
- Capture a Hospital.
- Place Dojos near the western Oil Derrick and wait until you have a respectable force before charging. Oleg's build order is slow: Super Reactor, Battle Lab, two War Factories, then Apocalypse Tanks. Overrun him with a large Infantry army before his main threats appear.
Strategy by VX4 (Soviets - Alternative):
- Build a Barracks, a bear, and two Engineers, then sell them. Send the Bear to the far Oil Derrick (but not too close to escort the Engineer).
- Build a Crane near one of the Ore Nodes. The Engineers go… (strategy incomplete in source).
Tips
- The fog of war is gone, so keep an eye out for Oleg's attacks.
- Thanks to Lellouch for help.
- This mission can take a while, and the UltimateBladez strategy may not meet par time.
- By the end of UltimateBladez's strategy, you should have built about 30-40 Terror Drones.
- It's funny to destroy Apocalypses with Terror Drones.
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