A complete walkthrough for the Hippogryph boss fight in Castlevania: Rondo of Blood, including strategies, enemy patterns, and item locations.
Walkthrough
- 1Start by saving your game in the first room on the left. Jump on the upside-down 'T' platform, then jump upwards to the left. A pot here contains an aquamarine gem.
- 2Progress right up the stairs. You'll encounter Bone Pillars and Corner Guards. Attack them and jump away to avoid their attacks. The Corner Guard has a charge attack, and the Bone Pillar has an Area of Effect (AOE) attack. Both require a few hits to defeat.
- 3At the top of the stairs, a Bone Pillar will drop a spike ball instead of a second head. Jump over the spike ball as it falls.
- 4In the next room, jump up the makeshift stairs to the left. Precise jumps are needed to reach a platform containing goggles that increase INT.
- 5Return to the large room with the giant sword. If you have the knife sub-weapon or spells, use them to attack the sword from a distance. Otherwise, approach it carefully. The sword will attack with multiple spinning blades. Damage the central sword to defeat it.
- 6Enter the doorway to the bottom right to obtain a Knight Shield, then return and proceed through the door on the top right.
- 7The next room is small and empty. The following room is a large vertical tower. Go to the bottom right of this room to find a confession room.
- 8Confession Room:
- If you sit on the left chair, a priest will appear, close the curtains, and attempt to stab you with weapons before disappearing.
- 9If you jump on top of the confession booth and sit on the right chair, a lady in red will appear, cry, and then leave.
- 10Exiting and re-entering, then sitting on the right chair again, will cause a lady in green to appear and attempt to stab you with a spear.
- 11Exit the confession room and climb the tower, using the middle platforms and stairs to ascend. Watch out for Skelerangs on either side.
- 12Continue climbing the tower using wooden platforms. A crow will attack on the far left. Abandon this side and jump to the right to continue climbing.
- 13You'll encounter a semi-invisible Hunting Girl on a middle wooden platform. Attack its visible sword to defeat it.
- 14Keep climbing. Use bluebells as platforms. At the top, you'll find a Life Max Up in a pot on the left and a STR Potion on the right. Equip the silver plate found at the apex for a defense boost.
- 15Drop onto the topmost bell and then to the right to enter the next room.
- 16This small, cramped horizontal room contains bats and bone halberds. Maintain distance from the halberds.
- 17After this room, you'll be at the bottom of another vertical tower. Climb using bells as platforms. At the highest point, collect a zircon, then drop to the right to enter the next room.
- 18You'll enter another small, cramped horizontal room with the same enemies. At the end, you'll reach a larger room to face the Hippogryph boss.
Boss Fight: Hippogryph
- The Hippogryph will either fly around the top of the room, allowing you to jump and attack it with your sword.
- When the Hippogryph swoops down and breathes fire, get close to it and duck. The fire breath will not hit you while ducking, giving you an opportunity to attack its underside.
- Repeat these patterns until the Hippogryph is defeated.
After the battle, a cutscene with Maria will play.
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