Learn how to defeat Axe Knights and Flea Rider in Castlevania: Rondo of Blood. This guide covers enemy locations, strategies, and item acquisition in the Castle Keep and Outer Wall.
This section details encounters with Axe Knights and Flea Rider in Castlevania: Rondo of Blood, focusing on the Castle Keep and Outer Wall areas.
- Axe Knights: These enemies guard the first room of the Castle Keep.
- Flea Rider: While not explicitly detailed in this excerpt, the guide implies their presence and focuses on navigating the environment to acquire items and relics.
The guide then proceeds to detail the path through the Castle Keep:
- Navigate the initial hallway guarded by Axe Knights.
- In the next room, note the red door and two moving platforms. Do not enter the red door yet.
- Use the platforms to reach the room on the right and acquire the Tyrfing weapon. The guide humorously notes its extremely low attack power.
- Exit this room and proceed to the door on the opposite side.
- In the main Castle Keep room, head left towards the bottom left section, jumping over broken pillars.
- Obtain the Leap Stone relic from a broken platform. This relic grants a double jump ability, increasing mobility and access to new areas.
- Use the double jump to collect a Turquoise gem above, then break the wall to its left to find a Turkey.
- Return to the room with the moving platforms and enter the red door at the bottom right.
- This room contains a teleporter marked with a lion head. The guide mentions subsequent teleporters with a horse and scorpion symbol.
- Proceed to the teleporter with the scorpion symbol to reach the Outer Wall again.
The Outer Wall section (3) suggests a level of 16 and mentions finding a Life Max Up.
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