Navigate Apex Legends Part 6 with our comprehensive guide. Discover walkthrough steps, boss strategies, item locations, and essential tips to conquer the latest challenges.
Walkthrough
- 1Northern Plaza: Head to the lower floor and defeat hounds. Find a Data Disc (A1DD3) under a staircase. Go up the northwestern stairs, then west to a room with two Prisoners. Free them by breaking their cell walls. Return towards the Southern Habitats entrance and go up the northeast stairs. Free two more Prisoners. Head back towards the Southern Habitats entrance, staying on the top level. In the western-most door, find a Prisoner and a Danger Room Disc (DRC100). Listen to Mr. Sinister's lab notes on a console. In the second eastern-most corridor heading north, find the sixth Prisoner, updating your Objectives. Head into the farthest east diagonal corridor to encounter Mr. Sinister. Collect XP or a Homing Beacon. Free two mutants trapped by Sinister's machinery. Head up the center straight corridor to find hounds and the entrance to the Grand Hall. Talk to Blink in the Sanctuary to update Objectives.
- 2Grand Hall: Enter the Grand Hall. Save Pyro by destroying the generator-looking things marked with red Xs. Go through the open door to find a Tech Station Body (A1TS06). Then, go through the door the soldiers broke down. On the other side of the first collapsed pillar, find a Data Disc (A1DD4). On the last balcony on the west side, find a Sketch Book (A1SB03). Past the last balcony on the east side, between a collapsed pillar and the east wall, find a Weapon Cache (A1WC02). Head to the end of the room, save at the Xtraction Point, use the console next to the big door, and proceed to the Genosha Council.
- 3Genosha Council: Defeat Abyss. Chase after him and hop on the blimp. Throw bombs at Abyss's blimp, dodging his attacks. After destroying his blimp, continue fighting Abyss on your blimp. Abyss will suck you into his chest's dimension. Kill the critters, then arm the two bombs on your current level. Use the tornado-looking thing to go to the other level and arm the two bombs there.
- 4Interlude 2: The Sanctuary: Speak with Professor X in the Sanctuary. If you have collected four Homing Beacons, access the Secret Bonus Area.
- 5Secret Bonus Area: Use the three Consoles, fighting enemies in front of each. A Titan will appear after using all consoles. Pick up Ironman's Gauntlets. Return to the Sanctuary.
Tips
- Stronger characters can throw people by pressing square and using the left analog stick to direct the throw.
- If you forgot to use the Xtraction Point in the Northern Plaza, there is a purple one in the Genosha Council that only allows team changes.
- Data Disc (A1DD3)
- Danger Room Disc (DRC100)
- XP or Homing Beacon
- Tech Station Body (A1TS06)
- Data Disc (A1DD4)
- Sketch Book (A1SB03)
- Weapon Cache (A1WC02)
- Ironman's Gauntlets
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