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Part 24
Apex Legends

Part 24

Follow our comprehensive guide for Part 24 of Apex Legends, detailing every objective, collectible, and strategy to help you conquer the game.

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Follow our comprehensive guide for Part 24 of Apex Legends, detailing every objective, collectible, and strategy to help you conquer the game.

Walkthrough
  1. 1
    In the Ancient Labyrinth, locate the Tech Station Body (A5TS27) in the southeast corner of a large room. Enemies will drop after you acquire it.
  2. 2
    Head north through the door. In the next room, break the northern wall to proceed.
  3. 3
    In the Sun Mirror room, break the four statues in order. The game prevents breaking them out of order. If you lack a projectile user, you can access this room from another path.
  4. 4
    Return to the previous room and head west, then south. Find the Homing Beacon (A5HB3) in the center of a room, which opens a pit.
  5. 5
    Descend into the pit, defeat enemies, and collect the Sketch Book (A5SB15) at the southern end.
  6. 6
    Proceed west through the door and up the steps. At the top of the first set of steps, find the Danger Room Disc (DRC504) to the west.
  7. 7
    Continue up another set of steps to a lever. Pull the lever to open a door, then head east through it.
  8. 8
    Return to the crossroads. Head north, but you'll find a rockfall blocking the path to a Data Disc and Weapon Cache.
  9. 9
    Go back to the room just north of the first crossroads and head east. Use a Might character to shove the block out of the way.
  10. 10
    Head up and around into the central room. Take the southern exit, fighting enemies, to reach the other side of the rockfall and collect the Data Disc (A5DD2) and Weapon Cache (A5WC35).
  11. 11
    Return to the Ancient Labyrinth and proceed to the Temple of Sekhmet.
  12. 12
    In the Temple of Sekhmet, head through the north doors into a room with pillars. On the west side of the southwest pillar is a Weapon Cache (A5WC36), and on the west side of the northwest pillar is a Danger Room Disc (DRC5CW).
  13. 13
    Go up the north stairs and through the doorway. Down the stairs to the west is a Canopic Jar. Another Canopic Jar is in the second room to the east.
  14. 14
    Continue north to a crossroads, then head west.
  15. 15
    In the next room, break through semi-destructible walls. At the end of the corridor, head through the doorway. On the western side of this room, find another Canopic Jar on a pedestal, and a Tech Station Focus (A5TS28) further west.
  16. 16
    Return to the crossroads and head east. In the room at the far east end, use a bridge builder to cross a dropoff to collect the final Canopic Jar.
  17. 17
    Head south and up the southern stairs. Break through a weakened wall and follow the corridor to a Data Disc (A5DD3).
  18. 18
    Return to the crossroads and head north.
  19. 19
    At the end of the hallway, you'll see a door to the west and a blue X for a bridge. Skip the X for now and go through the door.
  20. 20
    In the large-ish room, there's a bridge in the middle and doors to the east and west. The east door also has a blue X leading to the same area as the other X.
  21. 21
    Build a bridge at the X and cross. In the hallway shaped like an M, find a Homing Beacon (A5HB4) in the middle, which opens a portal in the Teleport Chamber.
  22. 22
    Return to the large-ish room and go to the big box on the other side of the bridge. On the south side of this box, place the four Canopic Jars to open a door to the west.
  23. 23
    Head through the west door. Pull the lever in front of you to complete an objective.
  24. 24
    Return to the Ancient Labyrinth and go through the Great Seal Door, located near the Xtraction Point, to enter the Hall of the Dead.
  25. 25
    In the Hall of the Dead, find a Danger Room Disc (DRC500) in a corner of the starting room.
  26. 26
    Proceed through the door to face the Living Monolith boss.

Boss Fight: Living Monolith

  1. The Living Monolith's life bar is initially blue, meaning he cannot be damaged.
  2. Follow a light beam to a pedestal and stand on it to rise. This will turn his life bar red, allowing you to damage him.
  3. If his life bar turns blue again, repeat the process of standing on a pedestal.
  4. The more pedestals you drop (presumably by not using them or by them being destroyed), the more damage he takes.
Tips
  • Suggested characters for the Temple of Sekhmet include someone who can Build Bridges and someone with Teleport.
  • The game prevents breaking statues out of order in the Sun Mirror room.
  • If you don't have a projectile user, an alternative path exists to reach the Sun Mirror room.
  • The Homing Beacon (A5HB4) opens a portal back in the Teleport Chamber.
  • The Great Seal Door is located near the Xtraction Point.
  • Completing objectives grants progress and potentially new abilities or access to new areas.
  • Specific items found include: Tech Station Body (A5TS27), Homing Beacon (A5HB3, A5HB4), Sketch Book (A5SB15), Danger Room Disc (DRC504, DRC5CW, DRC500), Data Disc (A5DD2, A5DD3), Weapon Cache (A5WC35, A5WC36), Tech Station Focus (A5TS28).
  • Defeating the Living Monolith is a key objective.

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