Explore the comprehensive guide to Professor X's abilities in Apex Legends, detailing stats, levels, and strategic advantages for each skill.
This guide details the skills and abilities of Professor X in X-Men Legends II: Rise of Apocalypse. It covers his passive EP Regeneration and his active abilities: Cleave, Crushing Ego, Psychic Storm, Psychic Shock, and Telepathic Link.
EP Regeneration
- Level 16: +150% EP Regeneration
- Level 17: +162% EP Regeneration
- Level 19: +174% EP Regeneration
- Level 19: +186% EP Regeneration
- Level 21: +198% EP Regeneration
Professor X Abilities
Cleave — Melee
- Sword attack with a chance for Deadly Strike (instant 33% HP loss).
- Level 1: 35-60 Physical, 16% Chance, 12 EP
- Level 4: 39-65 Physical, 16% Chance, 18 EP
- Level 7: 42-70 Physical, 17% Chance, 24 EP
- Level 9: 45-75 Physical, 18% Chance, 29 EP
- Level 13: 48-81 Physical, 19% Chance, 36 EP
- Level 15: 51-86 Physical, 19% Chance, 41 EP
- Level 18: 54-91 Physical, 20% Chance, 47 EP
- Level 21: 58-96 Physical, 21% Chance, 53 EP
- Level 25: 60-101 Physical, 21% Chance, 60 EP
- Level 28: 63-106 Physical, 22% Chance, 66 EP
- Level 30: 66-111 Physical, 23% Chance, 71 EP
- Level 33: 69-117 Physical, 24% Chance, 77 EP
- Level 36: 72-122 Physical, 24% Chance, 83 EP
- Level 40: 75-127 Physical, 25% Chance, 90 EP
- Level 42: 78-132 Physical, 26% Chance, 95 EP
- Level 45: 81-137 Physical, 27% Chance, 101 EP
- Level 49: 84-142 Physical, 27% Chance, 108 EP
- Level 51: 87-147 Physical, 28% Chance, 113 EP
- Level 55: 90-153 Physical, 29% Chance, 120 EP
- Level 58: 93-158 Physical, 30% Chance, 126 EP
Crushing Ego — Blast
- Radial Energy attack that can hold enemies.
- Level 7: 11-15 Mental, 3-5 Bleed over 4 Seconds, 4 Second Hold, 28 EP
- Level 10: 15-19 Mental, 4-7 Bleed over 4 Seconds, 4 Second Hold, 36 EP
- Level 13: 19-23 Mental, 6-9 Bleed over 4 Seconds, 4 Second Hold, 44 EP
- Level 15: 22-28 Mental, 8-11 Bleed over 4 Seconds, 4 Second Hold, 51 EP
- Level 19: 27-32 Mental, 10-13 Bleed over 4 Seconds, 4 Second Hold, 60 EP
- Level 21: 30-36 Mental, 12-15 Bleed over 4 Seconds, 4 Second Hold, 67 EP
- Level 24: 34-41 Mental, 13-17 Bleed over 4 Seconds, 4 Second Hold, 75 EP
- Level 27: 38-45 Mental, 15-19 Bleed over 4 Seconds, 4 Second Hold, 83 EP
- Level 31: 43-49 Mental, 17-21 Bleed over 4 Seconds, 4 Second Hold, 92 EP
- Level 33: 46-54 Mental, 19-23 Bleed over 4 Seconds, 4 Second Hold, 99 EP
- Level 36: 50-58 Mental, 21-25 Bleed over 4 Seconds, 4 Second Hold, 107 EP
- Level 39: 54-62 Mental, 23-27 Bleed over 4 Seconds, 4 Second Hold, 115 EP
- Level 42: 58-67 Mental, 24-29 Bleed over 4 Seconds, 4 Second Hold, 123 EP
- Level 46: 63-71 Mental, 26-31 Bleed over 4 Seconds, 4 Second Hold, 132 EP
- Level 48: 66-75 Mental, 28-33 Bleed over 4 Seconds, 4 Second Hold, 139 EP
- Level 52: 71-80 Mental, 30-35 Bleed over 4 Seconds, 4 Second Hold, 148 EP
- Level 55: 75-84 Mental, 32-37 Bleed over 4 Seconds, 4 Second Hold, 156 EP
- Level 58: 79-89 Mental, 34-40 Bleed over 4 Seconds, 4 Second Hold, 164 EP
Psychic Storm — Special (Hold)
- Mental lightning bounces from enemy to enemy.
- Level 21: 30-36 Energy/Second main, 17-22 Energy/Second secondary, 60 EP/Second
- Level 24: 34-40 Energy/Second main, 20-25 Energy/Second secondary, 68 EP/Second
- Level 27: 38-44 Energy/Second main, 24-29 Energy/Second secondary, 76 EP/Second
- Level 30: 42-49 Energy/Second main, 27-33 Energy/Second secondary, 85 EP/Second
- Level 33: 46-53 Energy/Second main, 31-37 Energy/Second secondary, 93 EP/Second
- Level 36: 50-57 Energy/Second main, 34-41 Energy/Second secondary, 102 EP/Second
- Level 39: 54-62 Energy/Second main, 38-45 Energy/Second secondary, 110 EP/Second
- Level 41: 57-66 Energy/Second main, 41-48 Energy/Second secondary, 119 EP/Second
- Level 45: 62-71 Energy/Second main, 45-52 Energy/Second secondary, 127 EP/Second
- Level 48: 66-75 Energy/Second main, 48-56 Energy/Second secondary, 136 EP/Second
- Level 51: 70-79 Energy/Second main, 52-60 Energy/Second secondary, 144 EP/Second
- Level 54: 74-84 Energy/Second main, 55-64 Energy/Second secondary, 153 EP/Second
- Level 57: 78-88 Energy/Second main, 59-68 Energy/Second secondary, 161 EP/Second
- Level 60: 82-93 Energy/Second main, 63-72 Energy/Second secondary, 170 EP/Second
Psychic Shock — Special
- Resurrect nearby fallen allies & enemies; fallen enemies are turned to fight for your side, then die again.
- Level 15: 15% HP restored, 13 Seconds of resurrection for enemies
- Level 20: 25% HP restored, 16 Seconds of resurrection for enemies
- Level 25: 35% HP restored, 19 Seconds of resurrection for enemies
- Level 30: 45% HP restored, 23 Seconds of resurrection for enemies
- Level 35: 55% HP restored, 26 Seconds of resurrection for enemies
- Level 39: 65% HP restored, 29 Seconds of resurrection for enemies
- Level 45: 75% HP restored, 33 Seconds of resurrection for enemies
Telepathic Link — Boost
- Increase the whole party's ATK and damage.
- Level 14: +5% Damage for all attack types, +20% ATK, 13 Seconds, 132 EP
- Level 17: +7% Damage for all attack types, +30% ATK, 15 Seconds, 157 EP
- Level 20: +9% Damage for all attack types, +39% ATK, 18 Seconds, 183 EP
- Level 23: +11% Damage for all attack types, +48% ATK, 21 Seconds, 208 EP
- Level 26: +13% Damage for all attack types, +58% ATK, 24 Seconds, 234 EP
- Level 29: +15% Damage for all attack types, +67% ATK, 27 Seconds, 260 EP
- Level 32: +17% Damage for all attack types, +76% ATK, 29 Seconds, 285 EP
- Level 35: +19% Damage for all attack types, +86% ATK, 32 Seconds, 311 EP
- Level 38: +20% Damage for all attack types, +95% ATK, 35 Seconds, 336 EP
- Level 40: +22% Damage for all attack types, +104% ATK, 38 Seconds, 362 EP
- Level 44: +24% Damage for all attack types, +114% ATK, 41 Seconds, 388 EP
- Level 46: +26% Damage for all attack types, +123% ATK, 43 Seconds, 413 EP
- Level 50: +28% Damage for all attack types, +132% ATK, 46 Seconds, 439 EP
- Level 53: +30% Damage for all attack types, +142% ATK, 49 Seconds, 464 EP
- Level 56: +32% Damage for all attack types, +151% ATK, 52 Seconds, 490 EP
- Level 59: +33% Damage for all attack types, +160% ATK, 55 Seconds, 516 EP
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