Master Violet Hold in World of Warcraft! Learn strategies for Erekem, Moragg, Lavanthor, Ichoron, Xervozz, Zuramat, and Cyanigosa to conquer this unique in-city dungeon.
Walkthrough
- 1Clear trash mobs. The objective is to prevent enemies from destroying the door, but this typically doesn't factor into a successful run.
- 2Defeat 2 of the 6 possible first bosses.
- 3Defeat the final boss.
Bosses:
- Erekem: An arakkoa who brings two guards. Do NOT kill the adds, as this will kill the tank. Maintain aggro on the adds while burning the boss, then deal with the adds.
- Moragg: A simple tank and spank. Players should stay near him to avoid dying from his Optic Link ability if too far away.
- Lavanthor: Another tank and spank. The tank should face him away from the rest of the group.
- Ichoron: A heal check. Tank her near the entrance so adds have farther to travel when she disappears. When her bubble pops, she disappears, and adds move to her location, restoring her health if they reach her. Killing adds is helpful but not mandatory. Melee should focus on killing one add unless healing is strong, as killing adds causes damage. Use the side crystals to kill adds, but be cautious as players near them can wipe the group. Once she enrages at a quarter health, it becomes a tank and spank.
- Xervozz: A tank check. The tank must kite him across the balcony while the group follows. He becomes extremely powerful near his orbs, and if he can see them, he can teleport players for significant damage. Kite and DPS on the move.
- Zuramat: Checks group awareness for debuffs. Adds in another dimension send shadow bolts. One player is randomly void-shifted to this dimension and can see the adds. Tanks and healers should ignore this debuff. DPS players must kill the adds to significantly reduce the chance of a wipe. Ignoring adds is possible but will likely result in a wipe for weaker groups.
Final Boss:
- Cyanigosa: Primarily a tank and spank, with only the tank positioned in front of her. Dispel her energy, and ensure the tank taunts after her teleport.
Tips
- The difficulty rating varies from ** to *****, largely due to the mechanics of the bosses and the coordination of the group.
- Dying at any point requires re-clearing any bosses you have already defeated, emphasizing the need for a competent group.
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