Master World of Warcraft: Midnight quests with our comprehensive guide. Learn how to find NPCs, manage your quest log, and complete objectives efficiently for faster leveling and better rewards.
The game is based on you finishing quests in order to gain experience, explore, earn coin, and get new items. You find quests by finding the NPC's on your mini-map or by just finding those who have exclamation marks over their heads. You round up to 25 quests and then go out and complete them. There is a single button to bring up your quest log and by following the ones in your path or nearby you can maximize your leveling potentional much faster than most.
A very key tip to finishing quests faster is to round up all the quests that take place in one area. Knowledge of the land is key if your log is fairly full, but if not then you can just get them all and head to the area where the most take place, which is usually in an area with lots of things happening. And if you end up in a place with lots of activity and have no quests then there is probably some town with quests to pick up.
NOTE: I prefer to tackle the "easier" ones in an area, turn them in, see if the new ones are connected to the others, and then go out. It's unwise to go into a dungeon with only a handful of quests. For dungeons I suggest using an internet source so you can find if not most at least the ones easiest to obtain, then go into the dungeon.
When you have a quest and don't feel up to reading, then here is the guide to dissecting a quest file. There is a who, why, and what part, and it's the what part that you need because it tells you what you need to do. And if you don't pick it up from the top where there is usually a number required, then find the what part to learn what you must do. Although some quests are tricky in that you must also find the where part, and there may be two wheres. One that tells you where to go first and another for where you end.
There are three types of quests: go, report, and collect. The vast majority are collection quests in which you either find stuff or kill things to get the stuff, also called "fetch" quests. Go quests mean you just get to one area, usually with the intentions of leading you to more quests. Report quests mean you find something and then report back, usually not requiring any direct fighting.
Pay attention to the quest color. You don't want to let green quests go grey, but you also don't want to drop all low quests. If a quest goes grey then perhaps you need to quickly finish it to see if the completion leads to another.
It's also not wise to take on too many quests in the other races' areas as you want to build rep with your race and area. Of course you can do all the quests of your faction, and most lead to the same ends, but if you make multiple characters then just stay to your areas so you can play the game from all angles.
Lastly, beware some quests. Mostly the quests that are meant to send you off to other zones, even though you may not be done where you are. Early in the game you may also get seriously held up by some quests that require mats. For quick leveling you don't want to go far from where you are. Just try to get quests that take you nearby and see how long those last you until you have to move on. Travel can only hold you up.
Dungeon quests are optional, quests that ask for gold are red flags to avoid, and any quest you get in a zone that asks you to get something in another zone can also be highly optional.
BIG CAUTION to some class quests. Not only are many still in the game that are no longer required, but some just require too much for a temporary upgrade. If nothing else, write the names of those quests and look it up on the net.
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