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Part 61
The Sims 3

Part 61

Discover details on The Sims 3 Part 61, including Grocery Store and Graveyard jobs, their pay, schedules, and performance requirements. Learn about the cooking system, recipes, and meal times.

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Discover details on The Sims 3 Part 61, including Grocery Store and Graveyard jobs, their pay, schedules, and performance requirements. Learn about the cooking system, recipes, and meal times.

This guide covers specific jobs and the cooking system in The Sims 3, focusing on details from Part 61 of the game's content.

Grocery Store Jobs

The Grocery Store offers part-time employment with varying roles, pay, and schedules. It's noted as a lower-paying job but with convenient working hours.

Produce Quality Assessor

  • Job Level: 1
  • Pay: §30/hour, §90/day, §450/week
  • Pension Pay: §30/day
  • Schedule: Carpool arrives 3 PM, starts 4 PM, finishes 7 PM (3 hours total).
  • Work Days: Monday, Tuesday, Wednesday, Thursday, Friday
  • Days Off: Saturday, Sunday
  • Performance Requirement: Mood

Blue Light Special Designator

  • Job Level: 2
  • Pay: §50/hour, §150/day, §750/week
  • Pension Pay: §40/day
  • Schedule: Carpool arrives 3 PM, starts 4 PM, finishes 7 PM (3 hours total).
  • Work Days: Monday, Tuesday, Wednesday, Thursday, Friday
  • Days Off: Saturday, Sunday
  • Performance Requirement: Mood

Shopping Music DJ

  • Job Level: 3
  • Pay: §80/hour, §240/day, §1,200/week
  • Pension Pay: §60/day
  • Schedule: Carpool arrives 3 PM, starts 4 PM, finishes 7 PM (3 hours total).
  • Work Days: Monday, Tuesday, Wednesday, Thursday, Friday
  • Days Off: Saturday, Sunday
  • Performance Requirement: Mood

Graveyard Jobs

The Graveyard offers part-time employment with less desirable hours but decent pay. It's the final part-time job category discussed.

Burial Specialist

  • Job Level: 1
  • Pay: §33/hour, §98/day, §490/week
  • Pension Pay: §30/day
  • Schedule: Carpool arrives 5 PM, starts 6 PM, finishes 9 PM (3 hours total).
  • Work Days: Monday, Tuesday, Friday, Saturday, Sunday
  • Days Off: Wednesday, Thursday
  • Performance Requirement: Mood

Overseer of the Dead

  • Job Level: 2
  • Pay: §55/hour, §165/day, §825/week
  • Pension Pay: §40/day
  • Schedule: Carpool arrives 5 PM, starts 6 PM, finishes 9 PM (3 hours total).
  • Work Days: Monday, Tuesday, Friday, Saturday, Sunday
  • Days Off: Wednesday, Thursday
  • Performance Requirement: Mood

Epitaph Writer

  • Job Level: 3
  • Pay: §88/hour, §263/day, §1,315/week
  • Pension Pay: §70/day
  • Schedule: Carpool arrives 5 PM, starts 6 PM, finishes 9 PM (3 hours total).
  • Work Days: Monday, Tuesday, Friday, Saturday, Sunday
  • Days Off: Wednesday, Thursday
  • Performance Requirement: Mood

Cooking System

Cooking is a significant aspect of The Sims 3, influencing Sim moods and utilizing harvested or purchased ingredients. Unlike previous games, recipes are learned through skill progression and by purchasing one-use cookbooks from the bookstore.

The quality of cooked food is influenced by the freshness of ingredients, the Sim's cooking skill, and the quality of kitchen appliances (e.g., food processor vs. cutting, high-quality grill vs. cheap stove).

Meal Times

  • Breakfast: 3 AM - 10 AM
  • Lunch: 10 AM - 5 PM
  • Dinner: 5 PM - 3 AM
  • Brunch (Weekends): 9 AM - 3 PM

Recipe Details Template

Each recipe entry includes:

  • Cooking Skill: The required skill level to cook the dish.
  • Serving Size: Whether the dish serves a single Sim or a group.
  • Base Quality: The lowest possible quality, affected by factors like undercooking or burning.
  • Ingredients Required: A list of necessary ingredients.

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